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Control the Elder Brain
Control the Elder Brain is a sub-quest of the quest in Act Three of Baldur's Gate 3.
Objectives[edit | edit source]
Walkthrough[edit | edit source]
During Chapter Three, the party briefly ponders what they will do with the Elder Brain once it is confronted. This occurs during a camp event. Any decisions chosen do not lock in the choice from the party.
The true choice on what to do with the Elder Brain occurs at the very end of Netherbrain, is defeated using Karsus' Compulsion, a cutscene plays where the illithid in the party uses the Netherstones to destroy the Brain. The following choices appear:
. Once the Elder Brain, now a- Go ahead. Command the brain to destroy all tadpoles and then itself.
- Dominate the brain. Become the Absolute. Conquer the world.
- Betray the Emperor. Dominate the brain. Become the Absolute.
- Betray Orpheus. Dominate the brain. Become the Absolute.
- Betray Karlach. Dominate the brain. Become the Absolute.
If choosing one of the options to become the Absolute, the illithid party member is stabbed to death, and the brain is controlled by the player character as the new Absolute. All the tadpoled companions remain as thralls, their free will gone.
Achievements[edit | edit source]
- Absolute Power Corrupts
- Reign with terror: take control of the Netherbrain and bend the world to your will.