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Florrick
Florrick | |||||||||||||
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Level 6 | |||||||||||||
Role | Temporary companion | ||||||||||||
Voiced by | Karen Bryson | ||||||||||||
Information | |||||||||||||
Full name | Desiré Florrick | ||||||||||||
Title | Counselor Advisor to the Archduke | ||||||||||||
Race | Elf | ||||||||||||
Class | Wizard | ||||||||||||
Hometown | Baldur's Gate | ||||||||||||
Faction | Flaming Fist | ||||||||||||
Experience | 150 | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12 m / 40 ft. | ||||||||||||
| Immunity to Sleep and advantage on saves against Charmed. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| +1 to Constitution, up to 20. Proficiency in Constitution saving throws. |
Act 3 differences and additions | |||||||||||||
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Level 11 | |||||||||||||
Stats | |||||||||||||
Armour Class | 15 | ||||||||||||
Hit points |
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Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| Base Armour Class is 13. |
Counsellor Florrick is an elven wizard and advisor to the Archduke, her loyalty to Grand Duke Ravengard is beyond question. Steady as Tyr's heartbeat, as upstanding as the Sword Mountains,[1] Florrick plays a notable role in the politics brewing within Baldur's Gate, mainly through the Rescue the Grand Duke questline.
Overview
Description
Florrick is a professional and dutiful leading member of Baldur's Gate's government. While an advisor, she prefers to be direct and on-hand when it comes to handling problems that plague the city, such as the disappearance of Ulder Ravengard. Being such a straightforward and honest leader makes her quite a rarity in the corrupt ranks of the city's elite.
Quests
Involvement
Act One
Florrick can first be encountered at Waukeen's Rest on The Risen Road leading west towards the Mountain Pass. When the player arrives, the place is on fire after an attack by goblins and drow serving the Cult of the Absolute. Trapped on the second floor in the east-most room of the inn, Florrick can be rescued from the blaze. Once saved, she informs the party of Duke Ravengard's recent kidnapping by the drow, assuming they took him west to Moonrise Towers.
She urges the player to help in saving the Duke, even more so if Wyll is present. Upon recognizing him, she unintentionally reveals that he is Ulder's son. Once the party is rewarded for saving her, she will depart from Waukeen's Rest, taking the Flaming Fist soldiers with her to personally lead the mission to find the missing Grand Duke.
Act Two
Upon traversing the Shadow-Cursed Lands, Florrick can be found at Last Light Inn, in the north-eastern room on the ground floor of the inn. She and her Flaming Fist troops are still planning a rescue for Ravengard. Without a safe way through the cursed shadows surrounding Moonlight Towers, her efforts unfortunately are in vain. As are their attempts to get information from Art Cullagh.
While there, the player can speak with Florrick, and gain some news from the city and its new Lord Gortash. She will then inform the player of her plans and eventually depart for Baldur's Gate, intending to convince the council to send reinforcements for rescuing the duke.
Act Three
In Act Three, Florrick can be found in Wyrm's Rock Prison where she awaits execution after being found guilty of crimes against the city of Baldur's Gate by none other than Ulder Ravengard. If the player decides to rescue her, she pledges her aid in the final battle and Florrick's Cohort becomes one of the forces the party can call upon. In case Florrick isn't rescued within five long rests after the quest Free Counsellor Florrick starts, she will be hanged by the neck until dead and her body will remain hanging from the gallows at the Basilisk Gate .
If Wyll decides to break his pact with Mizora during The Blade of Frontiers and forsake his father, Florrick will approach Wyll and the party while they are in Baldur's Gate, with the intent to avenge Ravengard. The attack can be aivoided if the player succeeds a DC 18 Persuasion check or a DC 15 History check. Once convinced, and presuming Ravengard is dead, Florrick will hand Wyll The Legend of Ansur and direct the party to the next step of his personal quest. If all attempts to reason with Florrick fail, she and her retinue of Flaming Fists will become hostile. In that case, the book needs to be acquired by other means.
Combat
If confronted, Florrick may first attempt to cast Hypnotic Pattern or Magic Missile on the party, or teleport to a safe distance using Misty Step. She may also use her Potion of Greater Healing during combat to regain a large portion of missing hit points.
In Waukeen's Rest, it is best to kill her as soon as she is freed form the burning room, in order not to trigger the guards downstairs. In Wyrm's Rock Prison, she can be engaged through the prison cell door with ranged attacks and spells, and the nearby patrolling guards won't react to the fight.
Loot
- Pouch - Act 3
- Potion of Greater Healing - if not consumed during combat
- Potion of Healing 2x - if not consumed during combat
- Quarterstaff - Act 1
- Simple Robe
Gallery
References
- ↑ Waukeen's Rest, lines spoken by Wyll when asked if Florrick can be trusted.
"The councillor's loyalty to my father is beyond question. She's as steady as Tyr's heartbeat, as upstanding as the Sword Mountains."
External links
Florrick on the Forgotten Realms Wiki