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Charlatan

From bg3.wiki
Revision as of 16:50, 28 July 2024 by NtCarlson (talk | contribs)

Charlatan is a character background with skills and inspirations themed around trickery and deceit. Astarion and the hireling Kree Derryck have this background.

Background features

Background goals

Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background.

Location XP Reward Name Description
Act 1
Overgrown Ruins 20 Cheese Your Way Through Talk your way past the bandits and enter the chapel.
Ravaged Beach 20 Flexible Diplomacy Betray the tieflings after convincing them to free Lae'zel.
Blighted Village 25 Just Passing Through Trick the goblins in Moonhaven.
25 Mirror Master Trick the magic mirror in the Thayan cellar.
Goblin Camp 25 Very Important Parasite Deceive any of the guards in the goblin camp.
25 Spiked Poison the beer in the goblin camp.
25 Anything for a Profit Steal the toe ring from Crusher without getting caught.
Shattered Sanctum 25 Devil's Advocate Interrogate the dead mind flayer without drawing suspicion.
25 A Better Offer Convince the pit spiders to attack the goblins.
Mountain Pass 30 Silver Blades, Silver Tongue Convince Kith'rak Voss to leave without violence.
Waukeen's Rest 30 The Importance of Networking Talk your way into the Zhentarim hideout.
Riverside Teahouse 30 One of Us Use the hag's mask to peacefully bypass her thralls.
Ebonlake Grotto 30 Warmonger Cause Glut to stage a coup - then pick a side.
Grymforge 50 A Friend to All Gain access to Grymforge peacefully by lying to the raft patrol.
Act 2
Last Light Inn 50 Not My First Time Resist the truth serum when talking to Jaheira.
50 Shuffling the Board Rig the game of lanceboard.
50 Tadpole Solidarity Go along with Marcus' plan.
50 Always Trust a Dishonest Person Expose Marcus to the Harpers.
  • Only available if Tieflings weren't saved -- if Mol is alive she will vouch for the party instead of Marcus.
Moonrise Towers 50 Clear Conscience Successfully lie to Z'rell about the fate of the goblins.
50 Pied Piper Successfully influence the gnolls, either to break free or continue being subservient.
60 Know thy Clientele Instigate Z'rell into showing off her gifts from the Absolute.
Moonrise Towers Prison 50 Not to Worry, I Have a Permit Evade repercussions when speaking to the Moonrise prisoners.
  • Can be achieved by persuading the guards to let you talk to the prisoners, by talking to the prisoners unobserved, or by killing all the guards and then talking to a prisoner.
Act Two Campsite 60 Little White Lies Lie to Arabella about the fate of her parents.
The Waning Moon 60 Tricks of the Trade Successfully pretend to drink from the steins of ale.
Reithwin Tollhouse 60 Takes One to Know One Expose the true form of the toll collector by removing all her gold armour.
  • This requires killing all her Visages in combat.
Gauntlet of Shar 75 The Devil's in the Details Expose a half-truth in the orthon's contract with Raphael.
Moonrise Towers or Last Light Inn 75 Morally Grey Betray the trust of Moonrise or Lastlight.
Act 3
Rivington 135 Stuffed Bears in the Closet Blackmail the merchant.
135 Never Trust an Honest Person Lie to make your way into the big barn.
Circus of the Last Days 135 Cheating the Cheater Find the source of the genie's trick and take it.
135 Seams of Lavender and Thyme Deceive your way into the circus.
Wyrm's Crossing 170 Rock-Solid Alibi Manage to convince the Flaming Fist to let you into Wyrm's Rock.
170 Not so Infallible After All Evade being arrested by a Steel Watcher.
Wyrm's Rock Fortress 135 Nothing's Not for Sale Convince the Flaming Fist quartermaster to trade with you.
Lower City 170 Friends in Low Places Gain access to the Undercellar through Tusgront.
170 Saving a Fellow Tale-Spinner Save Volo from an untimely death.
Felogyr's Fireworks 170 Silver-Tongue's Better Than Any Key Gain access to Avery's workshop.
  • The workshop is on the upper floors of Felogyr's Fireworks. You can either sneak in or gain access with the password obtained during Investigate the Suspicious Toys.
Philgrave's Mansion 220 Always Trust a Dishonest Person Betray a recently forged alliance.
Baldur's Mouth 170 The News of My Deeds Was Greatly Exaggerated Rig the Baldur's Mouth printing press.
Graveyard (Lower City) 170 Grave Prospector Retrieve the grave's gold from Bugthimble.
Elfsong Tavern 170 Perks of the Trade Obtain a rebate for your room at the Elfsong Tavern.
Guildhall 220 Woman of Her Word Side with the Nine-Fingers against the Zhentarim.
220 Winged Serpent of Gold Side with the Zhentarim against Nine-Fingers.
  • At the conclusion of Aid the Underduke, support the Zhentarim. Roah or Friol must not have been killed in the previous stage.
Wyrm's Rock Fortress 220 Always Trust a Dishonest Person Betray a recently forged alliance.