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Character creation

From bg3.wiki

When starting a new game, the player is presented with the character creation screen, where they may either select an origin character, or create a custom character.

"Who are you?"

Origins

See also: Origin

Origins provide a selection of premade characters, each with their own path that ties into the plot of the game. Each origin character is a unique experience with a unique quest and dialogue, and some origins have access to unique features or equipment.

Origin characters' have a starting class that can be changed at any time past a certain point early in the game.

For a fully customisable character, options include Custom and the special origin The Dark Urge.

Origin Characters

Race

See also: Races

A race represents a creature's lineage and innate abilities, providing them with unique racial features. Race cannot be changed after character creation.

Races

Starting class

See also: Classes

Classes provide characters with most of their features. Past a certain point early in the game, characters can change their starting class at camp, for a small fee.

Backgrounds

See also: Backgrounds

Custom characters choose a background. Origin characters come with a pre-selected background that cannot be changed.

Backgrounds provide proficiencies and opportunities to gain inspiration. They do not impact dialogue or quests.

Backgrounds

Ability scores

See also: Ability scores.

Abilities represent aspects of creature's physical and mental attributes, represented in numerical ability scores, from which ability scorer modifiers are derived from – these affect most dice rolls.

Baldur's Gate 3 uses a point buy system, with 27 points available to spend on ability scores. The following rules apply during character creation:

  • Ability scores cannot be reduced below 8.
  • Ability scores cannot be increased above 15.
  • Each ability score increase up to 13 costs one point; 14 and 15 each cost two points.
  • Two bonuses are applied at the end, one at +2 and another +1. This allows a starting ability score as high as 17.

At certain class levels (4, 8, and 12 for most classes), ability scores can be increased with the Ability Improvement feat. Some items also increase or change a creature's ability scores.

Skills

See also: Skills

Proficiency with a skill allows a creature to add their proficiency bonus to any ability checks made using that skill.

Race sometimes gives proficiency in some skills, and background always gives proficiency with two skills.

Characters also choose 2 to 4 skills to be proficient in. The amount and what skills are available to choose from is determined by their starting class.

Proficiencies don't stack – there is no benefit to having proficiency in the same skill from two different sources.

Skills and their corresponding abilities
List of skills, sorted by ability
Ability Score Skills
Strength Strength
Dexterity Dexterity
Intelligence Intelligence
Wisdom Wisdom
Charisma Charisma

Appearance

Customizing appearance is available to Custom and The Dark Urge origins.

Body type
The character's body type. Depending on what race is chosen, there are 2-4 options.
Identity
The character's identity. Available options are female, male and non-binary.
Voice
The character's voice, from an selection of 8.
Face
Available option depend on the chosen race and subrace.
Skin Colour
Available option depend on the chosen race and subrace.
Maturity
Available option depend on the chosen race and subrace.
Freckle Quantity
The amount of freckles the character has.
Freckle Intensity
How visible the character's freckles are.
Vitiligo Pigmentation
The amount of vitiligo pigmentation the character has.
Heterochromia
Whether the character has one or two different eye colours.
Eye Colour
Available option depend on the chosen race and subrace.
Hair Colour
Available option depend on the chosen race and subrace.
Horns
Available to Tieflings.
Genitals
Available option depend on the chosen race and subrace.

Tails

Available to Dragonborn

Footnotes

  1. Only available to the Dark Urge.