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Gekh Coal

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Gekh Coal leads a group of duergar slavers in the Decrepit Village in the Underdark during Act One.

Portrait Gekh Coal.png
Too loud, sun-scum. Heard you stumbling. Can hear you blinking.
Gekh Coal, noticing the party

Involvement[edit | edit source]

Act One[edit | edit source]

Gekh is hiding via invisibility inside the Decrepit Village along with Garmor Garmor, Holvik Holvik, and Lurgan Lurgan. If approaching from the high ground, then one of his hidden companions reveals themselves and tells Gekh that "someone is sneaking up on them". If approaching from the beach, then Gekh immediately addresses the party himself.

Gekh threatens to kill the party, but combat can be avoided by passing one of the following:

  • Show him your brand.
  • [ILLITHID] [WISDOM] Stand down. I am a True Soul. (DC 10)
  • [RELIGION] Stand down - I'm a follower of the Absolute, just like you. (DC 15)
  • [PERSUASION] I can be discreet. No need for bloodshed. (DC 15)
  • [INSIGHT] Read the duergar's thoughts. (DC 10)
  • [DARK URGE] [INTIMIDATION] I'm a rabid dirty dog, and I bite. (DC 10)
  • [BARBARIAN] [NON-DARK URGE] [INTIMIDATION] Back down, or bleed. (DC 15)
  • [DROW] [DECEPTION] I'm here at the Absolute's bidding. That's all you need to know. (DC 10)
  • [DUERGAR] I'm a duergar, idiot - we're practically kind.
  • [FIGHTER] Fights tend to make quite a racket, if that's what you want to avoid.
  • [NON-UNDERDARK] [NON-BARBARIAN] [NON-HALF ORC] [INTIMIDATION] Take your hand off that axe before you lose it. (DC 15)
  • [HALF-ORC] [INTIMIDATION] I'm hungry for a fight, but you're barely a morsel. Choose your next move carefully. (DC 10)

Gekh explains that his group is searching for the Boots of Speed belonging to Elenna Thrinn Sergeant Thrinn. The boots were stolen by Thulla Thulla, who was last seen near Ebonlake Grotto. The party can either offer to help him recover the boots or refuse. If they refuse then Gekh and the other Duergar become hostile and attack. If agreeing to help and successfully taking the boots from Thulla (whether through stealing them or as a reward for healing her), then Gekh congratulates the party and allows them to use his raft to travel to the Adamantine Forge.

If the player character is a deep gnome or the party is accompanied by Glut Glut, then the duergar are immediately hostile.

Combat[edit | edit source]

Gekh Coal usually casts Animate Dead immediately on the nearby shattered duergar corpses, reviving them as Reanimated Corpse Reanimated Corpses.

Attacks and abilities[edit | edit source]

Animate Dead Duergar.webp
Animate Dead Animate Dead (+ )
Animate a pile of bones or a corpse to serve you.
 Range: 22 m / 73 ft
AoE: 8 m / 27 ft (Radius)
Blindness.webp
Blindness Blindness (+ )
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Cleave.webp
Cleave Cleave ()   –  Exterminator's Axe
Damage: 3 + modifiers
3 + half weaponDamage TypesSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
Counterspell.webp
Counterspell Counterspell (+ )

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

This spell can be cast while you are Silenced Silenced.

Enlarge.webp
Enlarge Enlarge ()

Grow in size to become stronger

You gain Advantage Icon.png Advantage on Ability Checks and Saving Throws using Strength, and weapon attacks deal an additional 1d4 damage.

 Range: Self
Invisibility.webp
Invisibility Invisibility ()
Become Invisible.
 Range: Self
Recharge: Per battle
Lacerate.webp
Lacerate Lacerate ()   –  Exterminator's Axe
Damage: 4~15
D12 Slashing.png
1d12 + 3Damage TypesSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Exterminator's Axe
Damage: 4~15
D12 Slashing.png
1d12 + 3Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Prepare.webp
Prepare Prepare ( 6 m / 20 ft)   –  Exterminator's Axe
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.
 Range: Self
Recharge: Short rest
Ray of Sickness.webp
Ray of Sickness Ray of Sickness (+ )
Damage: 2~16

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]