Bugbear
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
0
-1
Deals an extra 1d8Physical when attacking with a melee weapon.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
0
-1
Deals an extra 1d8Physical when attacking with a melee weapon.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
0
-1
Deals an extra 1d8Physical when attacking with a melee weapon.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When making melee weapon attacks, you roll your damage dice twice and use the highest result.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Bugbears are a generic Humanoid enemy found throughout
Act One , often fighting alongside goblins and other members of the
Cult of the Absolute . These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.
Bugbears gain the Savage Attacker passive feature as a racial ability on Tactician difficulty.
Attacks and abilities
Gallery
A bugbear in a dialogue scene.