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Ghoul (Animate Dead)
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For the non-playable Race and enemy see Ghoul.
Ghoul | |||||||||||||
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Medium Undead | |||||||||||||
Level 6 Ghoul | |||||||||||||
Stats | |||||||||||||
Armour Class | 17 | ||||||||||||
Hit points | 35 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 45 kg ( lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. |
Ghouls are an Undead creature in Baldur's Gate 3. This particular Ghoul type can be created through the level five variant of the Animate Dead spell, Animate Dead: Ghoul.
Spells and abilities
Notes
- Ghouls are immune to . This prevents them from being driven due to a failed Wisdom saving throw when the summoner wears Abyss Beckoners.