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Oath of Vengeance
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Oath of Vengeance is one of the Subclasses of Paladin that focuses on righting wrongs and delivering justice, usually by any means necessary.
Subclass features
This subclass obtains all the features from its base class, Paladin, in addition to its unique features outlined below.
Level 1
- Here is the full text of the Oath of Vengeance. For more details, see Oaths and Oathbreaking.
Fight the Greater Evil. Exerting your wisdom, identify the higher morality in any given instance, and fight for it.
No Mercy for the Wicked. Chasten those who dole out their villainy by wiping their blight from the world forever.
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- Channel Oath
- You or an ally's weapon attacks deal an additional Radiant damage equal to your Charisma modifier (minimum 1) and can enemies 2 turns.
Level 3
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- Channel Oath
- Use an Action to an enemy. They'll be easier to hit and cannot move. Fiends and undead have Disadvantage on this Saving Throw.
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- Channel Oath
- Gain Advantage on Attack Rolls against an enemy.
- Oath Spells
- You gain additional spells from your oath. They are Always Prepared.
Level 5
- Oath Spells
- You gain additional spells from your oath. They are Always Prepared.
Level 7
- If you hit an enemy with an Opportunity Attack, your movement speed increases by 4.5 m / 15 ft on your next turn.
- This movement does not provoke any further opportunity attacks.
Level 9
- Oath Spells
- You gain additional spells from your oath. They are Always Prepared.
Oathbreaking actions
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
This section details actions that will cause the player to break the Oath of the Vengeance.
Act 1
- Attack Damays and Nymessa (tieflings who guard trapped Lae'zel) by any means, including options that occur through the dialogue.
- Playing as The Dark Urge, chop off Gale's hand at the point of his possible recruitment
- Freeing Sazza from her cage using the Paladin. Using a companion to free her won't break the Oath
- When the Shadow Druids reveal themselves, tell Kagha you won’t stand in her way.
- Prod the wing of the Exhausted Bird. Playing as The Dark Urge, the option is "Tear her wings off"
- Playing as The Dark Urge, break Pandirna’s legs
- Kill Scratch near the Owlbear Cave
- Succumb to Auntie Ethel’s will after you have put on a Whispering Mask.
- Letting Auntie Ethel get away from the fight alive in exchange for her boon, even if Mayrina is allowed to go free
- Torture Liam in Shattered Sanctum
- Reveal the location of the Emerald Grove to Minthara, either showing her or allowing her to read your thoughts. Breaks your Oath even if you plan on luring her there to defend the grove.
Rosymorn Monastery/Creche Y'llek
- Playing as The Dark Urge, if you already have the Githyanki Egg, kick it off the cliffside when talking to Lady Esther
- Allow Nere kill the enslaved deep gnomes after he is freed from the cave-in.
- Side with Nere against Elder Brithvar and duergar rebels.
- In Ebonlake Grotto, side with Sovereign Glut and help it defeat Sovereign Spaw
- Playing as The Dark Urge, at the Bibberbang field throw Baelen’s bag in the midst of spores.
- At the camp celebration with tieflings, try to stop Komira from killing Kagha, if Arabella has died during her judgement (regardless of the roll result)
- Playing as The Dark Urge, after killing Alfira, choose to "admire this beautiful death".
Act 2
- During the Punish the Wicked quest, order Madeline to stab herself and then stop her, saying that it was enough
- Attack He Who Was instead of judging Madeline (choose a corresponding dialog option)
- Playing as The Dark Urge, crush Dolly Thrice after releasing her from the Moonlantern
- Prompt Mol to sign a contract with Raphael (praising her ambitiousness also breaks the Oath).
- Side with Marcus when he attempts to kidnap Isobel
- Playing as The Dark Urge, reveal your depravity to the Strange Ox (which causes you to stab it to death)
- On the first visit to the Moonrise, kill goblins on Disciple Z'rell orders
- Help Linsella take back control of Barnabus the gnoll
- Let Questioners Jasin and Sumera wipe Minthara’s mind
- OR Take part in the execution and erase her yourself (for The Dark Urge, "Make her NOTHING" option).
- Playing as The Dark Urge, speak with Steelclaw and try to remember what you did previously (makes you kill the cat)
- In the Shadowfell, let Balthazar take Aylin to deliver her to Ketheric Thorm
- OR Attack and kill Aylin
Act 3
- Provide the newborn mind flayer in the Abandoned Windmill basement with a dead body to feed
- Playing as The Dark Urge, reveal your depravity to the Strange Ox (which causes you to stab it to death) - if you haven’t interacted with it in Act Two
Wyrm's Crossing/Wyrm's Rock Fortress
- Agree to take gold from Arfur Gregorio to 'forget' about rigged toys he donated for refugees
- Bring Wulbren’s head to Manip Falcäo
- Accept Gortash’s proposal of alliance at the ordaining ceremony
- Talking to Aradin in front of Sorcerous Sundries, invite him to try and kidnap Aylin from your camp.
- Let Viconia DeVir live after defeating her in the Cloister of Sombre Embrace
- Refuse to help Allandra Grey with investigating and avenging Holli Dylford’s death.
- Let Churg Elvek and the crowd execute Volo
- In the House of Hope prison, use Basilisk Oil to unchant any of the petrified debtors
- Allow Astarion to complete the Rite of Profane Ascension.
- OR, Convince him not to ascend, but then decide to leave the imprisoned spawn in their cells.
- Playing as The Dark Urge, at the Graveyard bury Bugthimble alive.
- Playing as The Dark Urge, defeat Orin and accept Bhaal’s gift and will.