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Thaniel: Difference between revisions
(Changed Thaniel's race from tiefling to nature-spirit. He is not a tiefling, only appears as one, and I would even say that is limited to his shadow-cursed form.) |
(formatting, reverted charinfo to Humanoid Tiefling, as this is how he is listed in the game's info box) |
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|cha save = | |cha save = | ||
|level = 1 | |level = 1 | ||
|race = | |race = Tiefling | ||
|type = | |type = Humanoid | ||
|HP = 6 | |HP = 6 | ||
|AC = 10 | |AC = 10 | ||
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|initiative = | |initiative = | ||
|passive= | |passive= | ||
{{ | {{PAS|Hellish Resistance}} | ||
{{ | {{PAS|Darkvision (Passive Feature)|Darkvision}} | ||
|class = | |||
|background= | |background= | ||
|location = | |location = [[Shadow-Cursed Lands]] | ||
|faction = | |faction = | ||
|family = [[Oliver]] | |family = [[Oliver]] | ||
Line 60: | Line 46: | ||
}} | }} | ||
'''Thaniel''' is an unaging nature-spirit, appearing as a [[Tiefling]] child, who embodies the spirit of the [[Shadow-Cursed Lands]]. | '''Thaniel''' is an unaging nature-spirit, appearing as a [[Tiefling]] child, who embodies the spirit of the [[Shadow-Cursed Lands]]. | ||
== Act Two == | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
If [[Halsin]] joins the player's camp in [[Act One]], he will ultimately tell the player about how the spirit of the Shadow-Cursed Lands takes the shape of a Tiefling boy -- Thaniel. Halsin will reveal that Thaniel was his friend as a child; as Halsin grew into an adult, Thaniel stayed the same, and Halsin | If [[Halsin]] joins the player's camp in [[Act One]], he will ultimately tell the player about how the spirit of the Shadow-Cursed Lands takes the shape of a Tiefling boy -- Thaniel. | ||
Halsin will reveal that Thaniel was his friend as a child; as Halsin grew into an adult, Thaniel stayed the same, and Halsin realised he had to become a protector instead of merely a friend to the child. | |||
As a result of the Shadow Curse, Thaniel has been separated into two beings; an injured form of himself, who is unresponsive and asleep when first rescued by Halsin, as well as a new being who goes by the name of [[Oliver]]. Thaniel has been in contact with [[Art Cullagh]] over the time that Art has been trapped in the Shadow Curse, and Art can be heard singing about Thaniel until [[Wake up Art Cullagh]] is completed. Art, much like Halsin, worries about Thaniel once he is awoken. | |||
Through the events of [[Lift the Shadow Curse]], Halsin will work with the player to rescue Thaniel, upon which he will stay in the player's [[Campsite]] for the remainder of Act Two. Rescuing Thaniel is a prerequisite for recruiting Halsin as a [[Companion]]. | Through the events of [[Lift the Shadow Curse]], Halsin will work with the player to rescue Thaniel, upon which he will stay in the player's [[Campsite]] for the remainder of Act Two. Rescuing Thaniel is a prerequisite for recruiting Halsin as a [[Companion]]. | ||
== Related Quests == | == Related Quests == | ||
* [[Lift the Shadow Curse]] | * [[Lift the Shadow Curse]] |
Revision as of 13:06, 27 October 2023
Thaniel | |||||||
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Stats | |||||||
Level 1 | |||||||
| |||||||
Race | |||||||
Type | Humanoid | ||||||
HP | 6 | ||||||
AC | 10 | ||||||
Size | Small | ||||||
Weight | 25kg | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | Shadow-Cursed Lands | ||||||
Family | Oliver | ||||||
Allies | Halsin, Art Cullagh | ||||||
3D Model | |||||||
Thaniel is an unaging nature-spirit, appearing as a Tiefling child, who embodies the spirit of the Shadow-Cursed Lands.
Act Two
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
If Halsin joins the player's camp in Act One, he will ultimately tell the player about how the spirit of the Shadow-Cursed Lands takes the shape of a Tiefling boy -- Thaniel.
Halsin will reveal that Thaniel was his friend as a child; as Halsin grew into an adult, Thaniel stayed the same, and Halsin realised he had to become a protector instead of merely a friend to the child.
As a result of the Shadow Curse, Thaniel has been separated into two beings; an injured form of himself, who is unresponsive and asleep when first rescued by Halsin, as well as a new being who goes by the name of Oliver. Thaniel has been in contact with Art Cullagh over the time that Art has been trapped in the Shadow Curse, and Art can be heard singing about Thaniel until Wake up Art Cullagh is completed. Art, much like Halsin, worries about Thaniel once he is awoken.
Through the events of Lift the Shadow Curse, Halsin will work with the player to rescue Thaniel, upon which he will stay in the player's Campsite for the remainder of Act Two. Rescuing Thaniel is a prerequisite for recruiting Halsin as a Companion.