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Death Shepherd: Difference between revisions
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|race=Skeleton | |race=Skeleton | ||
|type=Undead | |type=Undead | ||
|HP= | |HP=42 | ||
|AC=16 | |AC=16 | ||
|speed=9m / 30ft | |speed=9m / 30ft | ||
|size=Large | |size=Large | ||
|weight= | |weight=80kg | ||
|proficiency= | |proficiency=3 | ||
|initiative=1 | |initiative=+1 | ||
|subclass = | |subclass = | ||
|location = [[Rosymorn Monastery]], [[Mind Flayer Colony]] | |location = [[Rosymorn Monastery]], [[Mind Flayer Colony]] | ||
|allies =[[Undead]] | |||
|allies = | |piercing = Double | ||
|slashing = Double | |||
|piercing = | |bludgeoning = Double | ||
|slashing = | |||
|bludgeoning = | |||
|poison = Immune | |poison = Immune | ||
|passive={{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}} | |||
== Spells and Abilities == | {{SmIconLink|Silence Icon.webp|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the [[Rosymorn Monastery]]. | ||
==Spells and Abilities== | |||
===Melee=== | |||
{{Action}} | |||
{{Attack Roll}}: +3{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}} | |||
===No Rest for the Wicked=== | |||
Level 3 Necromancy Spell. | |||
{{Range|m=3|ft=10}} | |||
*Raise a fallen undead with half of its [[Hit Points]]. | |||
==Conditions== | |||
{{Condition | Undead Ward Aura}} | |||
*Permanent on Death Shepherd | |||
{{Condition | Necrotic Veil}} | |||
[[Category: Undead]] | [[Category: Undead]] | ||
[[Category:Creatures]] | [[Category:Creatures]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 06:13, 22 September 2023
Death Shepherd | |||||||
Death Shepherd | |||||||
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Stats | |||||||
Level 6 | |||||||
| |||||||
Race | Skeleton | ||||||
Type | Undead | ||||||
HP | 42 | ||||||
AC | 16 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Large | ||||||
Weight | 80kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Character information | |||||||
Location | Rosymorn Monastery, Mind Flayer Colony | ||||||
Allies | Undead | ||||||
Experience on kill | 50 | ||||||
Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the Rosymorn Monastery.
Spells and Abilities
Melee
Attack roll: +3 2d6 (2~12) + Strength modifier Slashing
No Rest for the Wicked
Level 3 Necromancy Spell.
Range: 3 m / 10 ft
- Raise a fallen undead with half of its Hit Points.
Conditions
- Allied undead within 9 m / 30 ft are Resistant to Bludgeoning, Slashing, and Piercing damage.
- Permanent on Death Shepherd
- A deathly miasma grants the affected entity 20 Temporary Hit Points.
- While the affected entity has temporary hit points, it is Resistant to all damage except Radiant and cannot be .