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Akabi: Difference between revisions
(→Winning the jackpot: Be more precise about what permanently locks the party out of future consolation prizes. It wasn't clear to me and a friend at least.) |
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== Involvement == | == Involvement == | ||
When approached, Akabi | When approached, Akabi invites the party to participate and Spin the Wheel for 500 gold, loudly promoting the allure of winning the jackpot. Akabi magically rigs his game, guaranteeing that participants only ever get one of the sixteen largely useless [[Akabi#Consolation prizes|consolation prizes]], unless the party manages to cheat the djinn himself. | ||
=== Winning the jackpot === | === Winning the jackpot === | ||
A successful {{Ability Check|Perception|20}} | A successful {{Ability Check|Perception|20}} reveals that Akabi is cheating, manipulating the wheel to ensure no one wins the jackpot. | ||
He | He denies any accusations, offering the interacting party member to simply spin again instead. If provoked, Akabi shapeshifts the talking party member into a cheese wheel for 20 turns. Akabi refuses to let anyone play who has been transformed by him in this way, but other party members can still participate. | ||
To win the jackpot, it is necessary to pickpocket Akabi for his {{SmRarityItem|Djinni Ring}}, without which he cannot rig the game. [[Bard|Bards]] can also distract Akabi ({{Ability Check|Performance|15}}) with either a joke or a well-timed fart and win the jackpot. However, stealing the ring or the [[Bard]] distraction permanently locks the party out of winning future consolation prizes. | |||
Winning Akabi's "game" earns the [[Inspiration|Inspirational Events]] '''Cheating the Cheater''' ([[Charlatan]] background) and '''A Grand Prize!''' ([[Sage]] background). | Winning Akabi's "game" earns the [[Inspiration|Inspirational Events]] '''Cheating the Cheater''' ([[Charlatan]] background) and '''A Grand Prize!''' ([[Sage]] background). | ||
=== Jackpot "prize" === | === Jackpot "prize" === | ||
Regardless of how the party member won, Akabi | Regardless of how the party member won, Akabi is enraged and accuses them of cheating. He transports the talking party member, alone, to a [[Jungle]] in the distant land of {{FRWiki|Chult}}. This is the only way to reach this area and to obtain the items within, notably the trident {{SmRarityItem|Nyrulna}} and the ring {{SmRarityItem|Band of the Mystic Scoundrel}}. It is recommended to choose a party member for playing with Akabi, who is very capable at heavy combat or stealth, to survive in the jungle. | ||
Akabi | Akabi permanently closes down the game, if one character wins the jackpot, all characters are turned to cheese, or if all consolation prizes are claimed by spinning the wheel 16 times. | ||
It is not possible to obtain all of the consolation prizes and the jackpot as he shuts down the game on the 16th spin. He does not award the jackpot on the final spin, if he still has his ring or the bard option is not used. | |||
== Consolation prizes == | == Consolation prizes == |
Revision as of 00:07, 14 December 2024
“APPROACH, UGLY ONE.„
Involvement
When approached, Akabi invites the party to participate and Spin the Wheel for 500 gold, loudly promoting the allure of winning the jackpot. Akabi magically rigs his game, guaranteeing that participants only ever get one of the sixteen largely useless consolation prizes, unless the party manages to cheat the djinn himself.
Winning the jackpot
A successful DC 20 Perception check reveals that Akabi is cheating, manipulating the wheel to ensure no one wins the jackpot.
He denies any accusations, offering the interacting party member to simply spin again instead. If provoked, Akabi shapeshifts the talking party member into a cheese wheel for 20 turns. Akabi refuses to let anyone play who has been transformed by him in this way, but other party members can still participate.
To win the jackpot, it is necessary to pickpocket Akabi for his Djinni Ring, without which he cannot rig the game. Bards can also distract Akabi ( DC 15 Performance check) with either a joke or a well-timed fart and win the jackpot. However, stealing the ring or the Bard distraction permanently locks the party out of winning future consolation prizes.
Winning Akabi's "game" earns the Inspirational Events Cheating the Cheater (Charlatan background) and A Grand Prize! (Sage background).
Jackpot "prize"
Regardless of how the party member won, Akabi is enraged and accuses them of cheating. He transports the talking party member, alone, to a Jungle in the distant land of Chult. This is the only way to reach this area and to obtain the items within, notably the trident Nyrulna and the ring Band of the Mystic Scoundrel. It is recommended to choose a party member for playing with Akabi, who is very capable at heavy combat or stealth, to survive in the jungle.
Akabi permanently closes down the game, if one character wins the jackpot, all characters are turned to cheese, or if all consolation prizes are claimed by spinning the wheel 16 times.
It is not possible to obtain all of the consolation prizes and the jackpot as he shuts down the game on the 16th spin. He does not award the jackpot on the final spin, if he still has his ring or the bard option is not used.
Consolation prizes
There are 16 possible consolation prizes from Akabi. Some have utility, but most are either useless or even harmful.
- +1 Breastplate, a normal Breastplate. The description text reveals it is simply named "+1 Breastplate."
- Bag of Moulding turns all inserted food into moldy and rotten versions.
- These can still be used as camp supplies and can be stacked with each other if the supply value is the same.
- Drinks are immune to this effect.
- Boots of Very Fast Blinking grants a per turn free casting of , a very powerful item, except the character will be stripped naked down to their underwear on every usage, the stripped articles of clothing will be left on the spot the user teleported from.
- The inventory, equipped accessories, weapons, and the Boots of Very Fast Blinking themselves are not affected, and will stay with the user.
- Comeback Handaxe, as of patch 5 it will "come back" to the party member that threw it, but it will also hit that party member.
- Eternal Carafe of Wine (Or Sometimes Acid) will inflict the condition on its user, dealing damage.
- Magical Walnut contains five walnuts for a total of 10 Camp Supplies.
- Reverse Rain Cloak makes the wearer permanently while worn. This condition grants immunity to , Resistance to fire damage, but Vulnerability to cold and lightning damage. The wearer will also have their accumulated blood and dirt washed away upon equipping due to the Wet condition.
- Wavemother's Cloak is a lesser version of this item, giving an analogous set of elemental resistances only until damage is taken on a turn.
- Staff of a Mumbling Wizard, when equipped, gives the user a cantrip similar to , except it does not scale with the caster's level and always deals 1d10 damage. It has a 5% chance of instead spawning a centered on the target with every use of the cantrip. Pairs well with the Reverse Rain Cloak.
- Unlucky Thief's Gloves provides a +2 bonus to Sleight of Hand checks, and adds a piece of Charcoal to the wearer's inventory for each item they steal.
- While the description of this item intends for the charcoal to be a punishment, the charcoal can be sold for a small profit.
- There is a chance for a charcoal briquette to be added instead, burning the wearer and possibly forcing pickpocket to end.
The other possible prizes are miscellaneous items with no further function:
- Akabi's Old Lamp
- Definitely a Broom of Flying
- Gem of Restitution
- Lonely Left Boot of Elvenkind
- Mirror of Ageing
- Sharess' Caress Voucher
- The Other Hand of Vecna
Combat
Attacks and abilities
Loot
- Djinni Ring
- Scimitar - A visually-different variation on a common scimitar
- Any gold spent on spinning the wheel
Related literature