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Tentacle: Difference between revisions
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| feature1_description = Automatically attack an enemy moving out of your reach. | | feature1_description = Automatically attack an enemy moving out of your reach. | ||
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'''Tentacles''' are [[aberration]] [[creatures]] encountered in [[Act Three]]. They are found [[Atop the Netherbrain]], lurking in the grey matter to ambush characters who dare to reach the [[Crown of Karsus (Entity)|Crown of Karsus]]. | '''Tentacles''' are [[aberration]] [[creatures]] encountered in [[Act Three]]. They are found [[Confront the Elder Brain|Atop the Netherbrain]], lurking in the grey matter to ambush characters who dare to reach the [[Crown of Karsus (Entity)|Crown of Karsus]]. | ||
== Interactions == | ==Interactions == | ||
Tentacles pop up from within the Netherbrain when the player draws within 3m / 10ft, putting the player immediately in danger of an opportunity attack. There are four different aesthetic variations to the tentacle, changing the number of branching limbs, but there are no functional differences between them. | Tentacles pop up from within the Netherbrain when the player draws within 3m / 10ft, putting the player immediately in danger of an opportunity attack. There are four different aesthetic variations to the tentacle, changing the number of branching limbs, but there are no functional differences between them. | ||
They will die instantaneously if landed on by the [[Dominated Red Dragon]] after it flies. | They will die instantaneously if landed on by the [[Dominated Red Dragon]] after it flies. | ||
== Attacks and abilities == | ==Attacks and abilities== | ||
Tentacles have an extended melee range of {{Distance|m=3|ft=10}}. | Tentacles have an extended melee range of {{Distance|m=3|ft=10}}. | ||
{{Feature box|name=Grapple|image name=Generic Control.webp|{{DamageInfo|2d6+3|Bludgeoning}} | {{Feature box|name=Grapple|image name=Generic Control.webp|{{DamageInfo|2d6+3|Bludgeoning}} | ||
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{{Action}} / {{Action|reaction}}}} | {{Action}} / {{Action|reaction}}}} | ||
== Locations == | ==Locations== | ||
There are sixteen tentacles that can pop up on the local map of | There are sixteen tentacles that can pop up on the local map of the Netherbrain. Their spawn points are fixed and predetermined, and they will reveal themselves when a character travels within 3m / 10ft. | ||
[[File:Netherbrain Map with Tentacle.png|alt=Local map for Atop the Netherbrain, with red dots denoting each of the 16 tentacle spawn points.|center|thumb|400x400px|Local map for Atop the Netherbrain, with red dots denoting each of the sixteen tentacle spawn points.]] | [[File:Netherbrain Map with Tentacle.png|alt=Local map for Atop the Netherbrain, with red dots denoting each of the 16 tentacle spawn points.|center|thumb|400x400px|Local map for Atop the Netherbrain, with red dots denoting each of the sixteen tentacle spawn points.]] | ||
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{{Coords|5532|489}}<br>{{Coords|5540|490}}<br>{{Coords|5549|492}}<br>{{Coords|5551|487}}<br>{{Coords|5557|488}}<br>{{Coords|5559|485}}<br>{{Coords|5539|484}}<br>{{Coords|5545|484}}<br>{{Coords|5557|474}}<br>{{Coords|5554|469}}<br>{{Coords|5545|471}}<br>{{Coords|5539|471}}<br>{{Coords|5530|463}}<br>{{Coords|5538|465}}<br>{{Coords|5543|461}}<br>{{Coords|5542|478}} | {{Coords|5532|489}}<br>{{Coords|5540|490}}<br>{{Coords|5549|492}}<br>{{Coords|5551|487}}<br>{{Coords|5557|488}}<br>{{Coords|5559|485}}<br>{{Coords|5539|484}}<br>{{Coords|5545|484}}<br>{{Coords|5557|474}}<br>{{Coords|5554|469}}<br>{{Coords|5545|471}}<br>{{Coords|5539|471}}<br>{{Coords|5530|463}}<br>{{Coords|5538|465}}<br>{{Coords|5543|461}}<br>{{Coords|5542|478}} | ||
== Gallery == | ==Gallery== | ||
<gallery heights="250px" mode="packed"> | <gallery heights="250px" mode="packed"> | ||
Tentacle Grappling.PNG|A grappling tentacle. | Tentacle Grappling.PNG|A grappling tentacle. |
Revision as of 21:34, 2 March 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Tentacle | |||||||||||||
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Medium aberration | |||||||||||||
Level 3 Aberration | |||||||||||||
Stats | |||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
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Weight | 80 kg (160 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. |
Tentacles are aberration creatures encountered in Act Three. They are found Atop the Netherbrain, lurking in the grey matter to ambush characters who dare to reach the Crown of Karsus.
Interactions
Tentacles pop up from within the Netherbrain when the player draws within 3m / 10ft, putting the player immediately in danger of an opportunity attack. There are four different aesthetic variations to the tentacle, changing the number of branching limbs, but there are no functional differences between them.
They will die instantaneously if landed on by the Dominated Red Dragon after it flies.
Attacks and abilities
Tentacles have an extended melee range of 3 m / 10 ft.
Locations
There are sixteen tentacles that can pop up on the local map of the Netherbrain. Their spawn points are fixed and predetermined, and they will reveal themselves when a character travels within 3m / 10ft.
The coordinates of their locations are:
X: 5532 Y: 489
X: 5540 Y: 490
X: 5549 Y: 492
X: 5551 Y: 487
X: 5557 Y: 488
X: 5559 Y: 485
X: 5539 Y: 484
X: 5545 Y: 484
X: 5557 Y: 474
X: 5554 Y: 469
X: 5545 Y: 471
X: 5539 Y: 471
X: 5530 Y: 463
X: 5538 Y: 465
X: 5543 Y: 461
X: 5542 Y: 478