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Ghoul: Difference between revisions

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(infobox)
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| image = Ghoul.jpg
| image = Ghoul.jpg
}}
}}
{{CharacterInfo
{{hatnote|For the [[Animate Dead]] ghoul summon, see [[Ghoul (Animate Dead)]].}}
|name = Ghoul
{{Infobox statistics
|image=[[File:Ghoul.png|200px]]
| name = Ghoul
|STR=13
| image = Ghoul.png
|DEX=15
| imagesize = 0.6
|CON=10
| race = Ghoul
|INT=7
| size = Medium
|WIS=10
| type = Undead
|CHA=6
| armour_class = 12
|level=3
| hit_points = 22
|race=Ghoul
|type=Undead
|HP=22
|AC=12
|speed=9m / 30ft
|size=Medium
|weight=50kg
|proficiency=2
|initiative=+2
|location= [[Rosymorn Monastery]]
|allies=[[Undead]]
|poison=Immune
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|exp=75}}{{hatnote|For the [[Animate Dead]] ghoul summon, see [[Ghoul (Animate Dead)]].}}
'''Ghouls''' are an [[Undead]] [[Humanoid]] creature and non-playable [[race]] in [[Baldur's Gate 3]]. They can be found along the [[Rosymorn Monastery Trail]].


== About ghouls ==
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 50
| weight_lb =
| level = 3
| str = 13
| dex = 15
| con = 10
| int = 7
| wis = 10
| cha = 6
 
| immune1 = Poison
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
'''Ghouls''' are an [[Undead]] [[Humanoid]] creature and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found along the [[Rosymorn Monastery Trail]].
 
== About ==
{{quote|Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.}}
{{quote|Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.}}
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}.
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}.




Ghouls can be created by the [[Spells|level 5 Necromancy spell]] {{SAI|Animate Dead: Ghoul}}, which can be learnt by a {{class|Wizard}} or {{class|Cleric}}. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]].
Ghouls can be created by the [[Spells|level 5 Necromancy spell]], [[Animate Dead: Ghoul]], which can be learnt by a [[wizard]] or [[cleric]]. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]].


==Attacks and abilities==
==Attacks and abilities==
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* [[Ghoul Medic]]
* [[Ghoul Medic]]


===[[Animate Dead]] summons===
=== Animate Dead summons===
* [[Flying Ghoul]]
* [[Flying Ghoul]]
* [[Ghoul (Animate Dead)]]
* [[Ghoul (Animate Dead)]]

Revision as of 23:40, 12 February 2024

For the Animate Dead ghoul summon, see Ghoul (Animate Dead).

Ghouls are an Undead Humanoid creature and non-playable race in Baldur's Gate 3. They can be found along the Rosymorn Monastery Trail.

About

Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.

Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause paralysis paralysis, and they are immune to Damage TypesPoison.


Ghouls can be created by the level 5 Necromancy spell, Animate Dead: Ghoul, which can be learnt by a wizard or cleric. These ghouls have a higher level and differing abilities. See Ghoul (Animate Dead).

Attacks and abilities

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft

Notable ghouls

Characters

Enemy types

Animate Dead summons

External links