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Death Shepherd: Difference between revisions
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(Added more specific details on where to find Death Shepherds) |
(Adding Reach from Beyond to the abilities list) |
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{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}} | {{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}} | ||
{{Action}}}}{{Feature box|name=No Rest for the Wicked|image name=Animate Dead Zombie.webp|Revive an undead with half its [[hit points]]. | {{Action}}}} | ||
{{Feature box | |||
|name=Reach from Beyond | |||
|image name=Bone Chill.webp | |||
|Defile a target with Myrkul's decaying magic and [[Chilled|Chill]] them.}} | |||
{{Feature box|name=No Rest for the Wicked|image name=Animate Dead Zombie.webp|Revive an undead with half its [[hit points]]. | |||
{{Range|m=3|ft=10}} | {{Range|m=3|ft=10}} |
Revision as of 08:22, 4 February 2024
Death Shepherd | |||||||
Death Shepherd | |||||||
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Stats | |||||||
Level 6 | |||||||
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Race | Skeleton | ||||||
Type | Undead | ||||||
HP | 42; 54TTactician | ||||||
AC | 16 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Large | ||||||
Weight | 80kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +1 | ||||||
Conditions | |||||||
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Passive features | |||||||
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Resistances | |||||||
Character information | |||||||
Location | Rosymorn Monastery Moonrise Towers Prison Mind Flayer Colony | ||||||
Allies | Undead | ||||||
Experience on kill | 50 | ||||||
Death Shepherd is an Undead creature in Baldur's Gate 3.
Two can be found leading a swarm of ghouls along the Rosymorn Monastery Trail, and another appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.
Spells and Abilities
Notes
- Tactician difficulty. revives its target with full HP on