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Gandrel: Difference between revisions
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=== Tactics=== | === Tactics === | ||
Despite fighting alone, Gandrel is a capable combatant | Despite fighting alone, Gandrel is a capable combatant due to his high [[Strength]], [[Dexterity]], [[Hit Points]], and ability to use {{SAI|Extra Attack}}. He can fire the arrows in his inventory to strike multiple party members in a small area, which become more effective at low health due to his {{SAI|Scar of Fury}} passive that causes constant [[Critical Hit]]s. Additionally, several of his ranger spells can apply negative conditions or deal AoE damage. | ||
Beyond killing him through a cutscene, it is best to take Gandrel by surprise. | Beyond killing him through a cutscene, it is best to take Gandrel by surprise. Due to his reliance on ranged attacks, it is possible to position a party member next to him to apply the {{Cond|Threatened}} condition to lower his ranged accuracy. If Astarion is in the party, Gandrel will focus his attacks on him. Although Gandrel is a formidable foe, {{Cond|Ensnared|ensnaring}} him or knocking him {{Cond|Prone|prone}} are effective ways to limit his mobility and hold him in melee range. It is also possible to prevent him from using arrows and potions during combat by purchasing them in advance or pickpocketing him. | ||
=== Notable loot === | === Notable loot === |
Revision as of 09:43, 21 November 2024
“I wish I had half the power settled folk think my people possess. Alas, I am a simple wanderer.„
Involvement
Act One
If passing a dialogue Skill Check or if Astarion is in the party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child.
The party can choose to give Astarion up, or protect him. Giving up Astarion will, earn his disapproval and permanently remove him from the party.
Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, Gandrel will happily trade with the party, though he offers little besides some Arrows, Torches, Potions of Healing and a Supply Pack.
If talking with Gandrel and choosing not to betray Astarion, it is neccessary to arrange it so Astarion dies, then the party can speak with Gandrel again, and they will not have the option to disclose who Astarion was. If Astarion is revived, and he is in proximity, the party will get the option to betray Astarion again.
Act Three
If Gandrel is not killed in Act One, he will appear with the Gur caravan in Act Three. If the party turned Astarion over to him in Act One, he will be hostile and the rest of the Gur will be dead, having been slaughtered by Cazador when the vampire lord reclaimed Astarion for his diabolic ritual. If the party did not turn over Astarion, then he will be at the elevator up from Cazador's Dungeon alongside the other Gur once the fight with Cazador has been concluded.
After this, if the party chose to free the thralls, he can be found in the Lower City Sewers with his children, Kass and Chessa. The party can speak to him regarding his children's hunger.
Combat
Attacks and abilities
Tactics
Despite fighting alone, Gandrel is a capable combatant due to his high Strength, Dexterity, Hit Points, and ability to use . He can fire the arrows in his inventory to strike multiple party members in a small area, which become more effective at low health due to his passive that causes constant Critical Hits. Additionally, several of his ranger spells can apply negative conditions or deal AoE damage.
Beyond killing him through a cutscene, it is best to take Gandrel by surprise. Due to his reliance on ranged attacks, it is possible to position a party member next to him to apply the condition to lower his ranged accuracy. If Astarion is in the party, Gandrel will focus his attacks on him. Although Gandrel is a formidable foe, him or knocking him are effective ways to limit his mobility and hold him in melee range. It is also possible to prevent him from using arrows and potions during combat by purchasing them in advance or pickpocketing him.
Notable loot
Speak with Dead
Party member: Who are you?
- Gandrel: Gandrel... hunter...
- Party member: What are you hunting?
- Gandrel: Vampire... Astarion...
- Party member: What's your business with Astarion?
- Gandrel: Our children... he knows... where they are...
- Party member: What's your business with Astarion?
- Gandrel: Vampire... Astarion...
- Party member: What are you hunting?
Party member: What brought you to this place?
- Gandrel: Wise... woman... questions...
- Party member: Who is this wise woman?
- Gandrel: Dread... creature... but not the one... I hunt...
- Party member: Who is this wise woman?
Party member: Do you have anything of value?
- Gandrel: Much. Nothing... you can spend...
If talking as Astarion
Party member: Who sent you? Was it Cazador?
- Gandrel: No... Ulma... leader of my tribe...
Party member: What were you going to do to me?
- Gandrel: Capture... return... Baldur's Gate...
Party member: Why did you need me alive? Why not destroy me?
- Gandrel: Our children... you know... where they are...
Related quests
Notes
- If Astarion is in the party when meeting Gandrel, but has not yet revealed that he is a vampire spawn, it is possible to follow a dialogue tree to have Astarion kill Gandrel within a cutscene.
- If admitting to know Astarion, but refusing to reveal his location, Gandrel remarks, good naturedly, that Astarion has quite the friend in you.
- Gandrel grants 75 XP when killed.
External links
Gandrel on the Forgotten Realms Wiki