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Hellsboar: Difference between revisions

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m (Added combat-relevant skills to infobox)
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| wis = 8
| wis = 8
| cha = 5
| cha = 5
| athletics = 3
| acrobatics = 0
| perception = -1
| resistances = Fire resistant full, Poison resistant full
| resistances = Fire resistant full, Poison resistant full
| passives = Opportunity Attack, Darkvision, Blazing Hide
| passives = Opportunity Attack, Darkvision, Blazing Hide

Revision as of 01:53, 11 November 2024

Hellsboars are a type of Fiend creature in Baldur's Gate 3. They are fiendish monsters native to the Nine Hells.

About hellsboars

Three can be found in a small abandoned chapel in the Grymforge, along with a Merregon. Lesser Hellsboars can be encountered in the prologue on the Nautiloid, and Vengeful Boars can be found in the House of Hope.

Racial features

Base Racial Speed
12m / 40ft
Size
Medium
Blazing Hide
When the hellsboar is hit with a melee attack, the attacker starts Burning Burning for 3 turns.
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.

Combat

Attacks and abilities

Boar Charge.webp
Rush Rush ()
D6 Physical.png 1d6 + 1 (2~7) + Strength modifier Damage TypesSlashing

Charge forward and attack all enemies and objects in the way.

 Range: 9 m / 30 ft
Tusk Attack.webp
Tusk Attack Tusk Attack ()

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft

Hellsboar enemy variants

External Links