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Meazel: Difference between revisions

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'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.

Revision as of 01:54, 11 November 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Combat

Attacks and abilities

Generic Physical.webp
Claws Claws ()
Damage: 6~16
D6 Slashing.png
2d6 + 4Damage TypesSlashing

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft
Unarmed Strike.webp
Garrotte Garrotte ()
Damage: 3~18

Wrap a shadow rope around a creature's throat to start Garrotting Garrotting it.

 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport Shadow Teleport ()
Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

Gallery

External Links

Meazel on the Forgotten Realms Wiki