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Meenlock: Difference between revisions
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HiddenDragon (talk | contribs) (Added missing con bonus to infobox) |
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| race = Meenlock | | race = Meenlock | ||
| type = Fey | | type = Fey | ||
| e hp = | |||
| hp = 49 | | hp = 49 | ||
| t hp = 63 | | t hp = 63 | ||
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| t dex = 18 | | t dex = 18 | ||
| con = 14 | | con = 14 | ||
| t con = 18 | |||
| int = 11 | | int = 11 | ||
| wis = 12 | | wis = 12 |
Revision as of 22:59, 13 July 2024
Meenlocks are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
“ | These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful. |
„ |
— in-game racial description |
Combat
Attacks and abilities
Tactics
- The in-game description of the Meenlock Fear condition states that it uses a Wisdom Saving throw, but the check is on Constitution instead.
- can help negate the effect of Fear Aura.
- grants immunity to the Meenlock's Fear Aura.
- cures .
Tactician
On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.
Notable loot
Swarming Toadstool
Dragon Egg Mushroom
Poison Spore
Tongue of Madness
Nothic Eye
Timmask Spores
Bonecap
Ochre Jelly Slime
Covert Cowl
- 50 exp
External links
Meenlock on the Forgotten Realms Wiki