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Guardian of Faith (creature): Difference between revisions
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'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]], [[Guardian of Faith]]. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make. | '''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]], [[Guardian of Faith]]. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make. | ||
== Attacks and abilities== | ==Combat== | ||
=== Attacks and abilities=== | |||
{{feature box|Strike of the Guardian}} | {{feature box|Strike of the Guardian}} |
Latest revision as of 23:12, 4 July 2024
This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).
Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell, Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.