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Illithid Arcanist: Difference between revisions
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Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3, many of which appear during several combat encounters at the High Hall and Atop the Netherbrain.
HiddenDragon (talk | contribs) |
HiddenDragon (talk | contribs) (Updated infobox) |
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{{SpoilerWarning|act=3}} | {{SpoilerWarning|act=3}} | ||
{{Infobox creature | |||
{{Infobox | | name = Illithid Arcanist | ||
| image = Illithid Arcanist.png | | image = Illithid Arcanist.png | ||
| race = [[Mind Flayer]] | | race = [[Mind Flayer]] | ||
| size = Medium | | size = Medium | ||
| type = Aberration | | type = [[Aberration]] | ||
| | | ac = 15 | ||
| | | e hp = 38 | ||
| | | hp = 55 | ||
| t hp = 71 | |||
| | | movement m = 9 | ||
| | | weight kg = 60 | ||
| level = 8 | | level = 8 | ||
| str = 11 | | str = 11 | ||
Line 23: | Line 19: | ||
| wis = 17 | | wis = 17 | ||
| cha = 17 | | cha = 17 | ||
| | | int save prof = yes | ||
| | | wis save prof = yes | ||
| | | cha save prof = yes | ||
| | | resistances = Fire resistant full, Cold resistant full | ||
| conditions = Fire Shield: Chill, Fire Shield: Warm, Empowered Evocation, Magic Resistance, Opportunity Attack | |||
| | |||
}} | }} | ||
'''Illithid Arcanist''' is a type of hostile Aberration character in ''[[Baldur's Gate 3]]'', many of which appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]]. | '''Illithid Arcanist''' is a type of hostile Aberration character in ''[[Baldur's Gate 3]]'', many of which appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]]. |
Revision as of 18:11, 25 June 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Attacks and Abilities
Notes
- Illithid Arcanists have 2 variants: one with Fire Shield: Chill and Fire resistance, and another with Fire Shield: Warm and Cold resistance.
- Their version of Magic Missile deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly.
- If pushed or thrown off the top of the Netherbrain during the final battle, Illithid Arcanists will simply teleport back to their former position.
Loot
- Random gemstone or alchemy ingredient