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Kar'niss: Difference between revisions
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== Speak with Dead == | |||
Kar'niss can be spoken to with [[Speak with Dead]]. | |||
'''Player:''' Who are you? | |||
* '''Kar'niss:''' Erased... forgotten... we are... ''drider''... | |||
'''Player:''' What happened to you? | |||
* '''Kar'niss:''' Lolth... cast out... Absolute... ''saved''... | |||
'''Player:''' Who killed you? | |||
* '''Kar'niss:''' Traitor... heretic... | |||
'''Player:''' Where are you from? | |||
* '''Kar'niss:''' Moonrise... | |||
'''Player:''' What were you doing? | |||
* '''Kar'niss:''' Shepherding... the faithful... carrying... our Lady's light... | |||
'''Player:''' You walk the shadows safely. How? | |||
* '''Kar'niss:''' Lantern... our Lady's ''light''... | |||
'''Player:''' How did you trap that pixie in the lantern? | |||
* '''Kar'niss:''' Always... many voices... her... the LOUDEST... | |||
'''Player:''' How did the shadow curse come to be? | |||
* '''Narrator:''' *The corpse remains silent. It does not know.* | |||
== External links == | == External links == |
Revision as of 03:58, 8 March 2024
Kar'niss | |||||||||||||
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Level 6 | |||||||||||||
Role | Moonlantern bearer | ||||||||||||
Voiced by | Joshua B. Sklar | ||||||||||||
Information | |||||||||||||
Title | Light of the Absolute | ||||||||||||
Race | Drow | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Monstrosity | ||||||||||||
Armour Class | 19 | ||||||||||||
Hit points |
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Weight | 150 kg (300 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| Entity and nearby allies deal an additional 1d6Psychic, as long as it isn't incapacitated. Movement speed increased by 3m/10ft. | ||||||||||||
Features | |||||||||||||
| Deal an additional 1d4Poison against targets | ||||||||||||
| Can wield two non-heavy weapons even if they aren't light. | ||||||||||||
| +5 bonus to initiative and can't be | ||||||||||||
| Advantage on Saving Throws against being or | ||||||||||||
| Can see in the dark up to 12m/30ft. | ||||||||||||
| The number needed to roll a Critical Hit when attacking is reduced by 1 | ||||||||||||
| Can Multiattack if its target has fewer than all of its hit points | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While in Sunlight, gain Disadvantage on Attack Rolls and Perception Checks that rely on sight | ||||||||||||
| Isn't slowed down by web surfaces, and can't be by them | ||||||||||||
Tactician | Deal an additional 2d6Slashing to targets below 50% of their maximum hit points | ||||||||||||
Honour | Once per round when a Spindleweb Fanatic is killed, Kar'niss can use a Legendary Action to possibly deal 6d10Psychic and silence the attacker. |
Kar'niss is a Drider in service of the Absolute, whom he serves after being cast out by Lolth, the Queen of Spiders. He's a key character involved in the questline Seek Protection from the Shadow Curse, since he carries a Moonlantern that traps the pixie Dolly Dolly Dolly. He believes that anyone who perishes to the makes it stronger.
Can be spoken to in death with the
spell.Encounters
Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from Rosymorn Monastery Trail, a group of Absolute followers will be waiting for Minthara to arrive and summon the guide. The player can use the Spider's Lyre to summon Kar'niss, then follow the convoy to Moonrise Towers.
Otherwise, if the party reaches Last Light Inn before meeting the convoy, they may travel with a group of harpers to an ambush site. Kar'niss and his caravan will pass by the site, and can be defeated or convinced to leave the lantern and travel in to the Shadow-Curse.
If Kar'niss and his caravan are convinced to leave without the Moonlantern during the ambush in Seek Protection from the Shadow Curse, they can later be encountered as in Reithwin Town, south of the statue of Ketheric Thorm outside the Sharran Sanctuary and north of the bridge to Moonrise Towers.
They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as if attacked.
Attacks and abilities
Spells Known
Related quests
Notable loot
Speak with Dead
Kar'niss can be spoken to with Speak with Dead.
Player: Who are you?
- Kar'niss: Erased... forgotten... we are... drider...
Player: What happened to you?
- Kar'niss: Lolth... cast out... Absolute... saved...
Player: Who killed you?
- Kar'niss: Traitor... heretic...
Player: Where are you from?
- Kar'niss: Moonrise...
Player: What were you doing?
- Kar'niss: Shepherding... the faithful... carrying... our Lady's light...
Player: You walk the shadows safely. How?
- Kar'niss: Lantern... our Lady's light...
Player: How did you trap that pixie in the lantern?
- Kar'niss: Always... many voices... her... the LOUDEST...
Player: How did the shadow curse come to be?
- Narrator: *The corpse remains silent. It does not know.*
External links
- Kar'niss on the Forgotten Realms Wiki