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Steel Watcher Titan: Difference between revisions
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Revision as of 22:30, 24 March 2024
Overview | Combat |
Steel Watcher Titan | |||||||||||||
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Level 12 | |||||||||||||
Information | |||||||||||||
Title | Gortash's Magnum Opus | ||||||||||||
Race | Construct | ||||||||||||
Stats | |||||||||||||
Type | Construct | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Psychic | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Vulnerable | Lightning | ||||||||||||
Conditions | |||||||||||||
Tactician | +10 to your next saving throw affecting multiple targets. | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Cannot be polymorphed or banished from this plane. | ||||||||||||
| Advantage on saving throws against spells and other magical effects. | ||||||||||||
Multiattack: Prone, Restrained, or Maimed | Can Multiattack a Prone, Maimed or Restrained creature. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Cannot be Surprised. |
Steel Watcher Titan is a powerful Construct which can be encountered in the Steel Watch Foundry during Act Three.
Overview
Background
The Titan is the ultimate watcher, created by Enver Gortash and his gondian workers to guard the Control Centre of the Steel Watch Foundry.
Quests
Combat
Tactician
On Tactician difficulty, Steel Watcher Titan gains:
- New resistances:
- Maximum Hit Points increased to 479
The titan also loses it's Lightning damage vulnerability on Tactician and onwards.
Honour
On Honour difficulty, the Steel Watcher Titan becomes the Hellfire Steel Watcher Titan, with a redder model similar to Hellfire Steel Watchers. Additionally, while in the Titan's Defensive Protocol: Bulwark state, it gains 200 Temporary Hit Points instead of 75, Unyielding Construct (Condition) prevents damage below 40 instead of 15, and Repair Matrix (Condition) heals 6d8+14 instead of 3d8.