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{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]''' | ||
* As a ranger, offer to track down Yenna's mother. | |||
* Give Yenna coin. | |||
* Tell [[Wulbren]] you'll take the bomb but only use it as a last resort. {{Approval|Halsin|-1}} | * Tell [[Wulbren]] you'll take the bomb but only use it as a last resort. {{Approval|Halsin|-1}} | ||
Revision as of 02:54, 2 February 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Template:CompanionTab Halsin dislikes any decisions that might involve hurting the natural world or supporting the existence and corruption of the shadow lands.
The actions and choices listed on this page will raise or lower Halsin's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Halsin may greet the player with:
Very Low (-40 or less)[Needs Verification]
Low (-20 or less)[Needs Verification]
Neutral (-19 - 20)
Medium approval (20+)[Needs Verification]
High approval (40+)[Needs Verification]
Very High approval (60+)[Needs Verification]
Exceptional approval (80+)[Needs Verification]
- "Oak Father preserve you."
Romanced
- "What word, my love?"
- "You truly are a feast for my eyes - nature outdid itself with you. Did you wish to speak?"
- "I have longed to hear your voice. Speak to me."
- "Nature has been most kind to let me share in your heart. What do you need?"
Approval
As a Companion character, the interactions listed below will cause Halsin to gain approval.
Act Two
{{SpoilerBox|act=2|nograd=1|unhide=1|
- Tell Oliver you know who he really is +1
- Persuade Gerringothe Thorm that there's no one to oversee her
- Drink with Thisobald Thorm
- Share stories with Thisobald Thorm
- Agree to peace with the rats after interacting with the broken effigy. +5
- Respond to Reconstitued Duellist as Shadowheart with answer as a believer of deity Shar.
- Sever the connection between Linsella and Barnabus
- After passing the persuasion check about his wife, tell Ketheric that it isn't too late and that his story doesn't end here, or tell him you can help him if he'll let you.
- Tell Aylin to stand down, Ketheric has surrendered
- Use the Neural Apparatus to release everyone in the Tadpoling Centre +5
- When interrogating the "Fresh Mind" with Gortash's invention, tell the kid to "Go back to sleep" +1
- Tell Jaheira she's welcome in your camp. +1
- Say you wished he joined earlier when asking about what happens after the shadow curse lifted
- Say you are sorry for his loss when asking about his family
- Thank him for sharing with you
- Tell him you are afraid of krakens
- Give the Githyanki reply when asked about yourself
- Say "It hurts, I know it does." when talking to Arabella in camp
- Tell Arabella her parents would be proud of her.
- After the second battle with Ketheric, talk to Thaniel, and tell him you're glad to have been able to help. +20
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Halsin to lose approval. This list is most likely incomplete.