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Death Shepherd: Difference between revisions

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(Added more specific details on where to find Death Shepherds)
(Adding Reach from Beyond to the abilities list)
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{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}


{{Action}}}}{{Feature box|name=No Rest for the Wicked|image name=Animate Dead Zombie.webp|Revive an undead with half its [[hit points]].
{{Action}}}}
 
{{Feature box
|name=Reach from Beyond
|image name=Bone Chill.webp
|Defile a target with Myrkul's decaying magic and [[Chilled|Chill]] them.}}
 
{{Feature box|name=No Rest for the Wicked|image name=Animate Dead Zombie.webp|Revive an undead with half its [[hit points]].


{{Range|m=3|ft=10}}
{{Range|m=3|ft=10}}

Revision as of 08:22, 4 February 2024

Death Shepherd
Death Shepherd
Death Shepherd Model.png
Stats
Level 6

STR

14
(+2)

DEX

12
(+1)

CON

14
(+2)

INT

10

WIS

14
(+2)

CHA

5
(-3)
Bg3 content hr.png
Creature Race Icon.png  Race Skeleton
Creature Type Icon.png  Type Undead
HP Icon.png  HP 42; 54TTactician
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 80kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +1
Conditions
Passive features
Resistances
Resistant to all SlashingResistant to all PiercingResistant to all BludgeoningImmune to all Poison
Character information
Location Rosymorn Monastery
Moonrise Towers Prison
Mind Flayer Colony
Allies Undead
Experience on kill 50

Death Shepherd is an Undead creature in Baldur's Gate 3.

Two can be found leading a swarm of ghouls along the Rosymorn Monastery Trail, and another appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Spells and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Notes

Gallery

External links