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Dalthar: Difference between revisions

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{{CharacterInfo
{{Infobox creature
|title = Novice of the Absolute
| name = Dalthar
|name = Dalthar
| image = <gallery>
|image=[[File:Dalthar.png|350px]]
Dalthar.png|In-game
|imagename=
Portrait Dalthar.png|Portrait
|image2=
</gallery>
|imagename2=
| title = Novice of the Absolute
|image3=
| race = [[Dwarf]]
|imagename3=
| subrace = [[Duergar]]
|STR=12
| class = [[Ranger]]
|DEX=15
| level = 5
|CON=12
| faction = [[Cult of the Absolute]]
|INT=10
| va = Jodie Steele
|WIS=12
| hp = 44
|CHA=12
| ac = 13
|str save=y
| t hp = 57
|dex save=y
| size = [[Medium]]
|con save=
| type = [[Humanoid]]
|int save=
| initiative = +1
|wis save=
| movement m = 9
|cha save=
| xp = 75
|level=5
| weight kg = 75
|race=Duergar
| str = 12
|type=Humanoid
| dex = 15
|HP=44
| con = 12
|AC=13
| int = 10
|speed=9m / 30ft
| wis = 12
|size=Medium
| cha = 12
|weight=75kg / 150lbs
| str save prof = yes
|proficiency=0
| dex save prof = yes
|initiative=+2
| athletics = 1
|passive = {{PAS|Opportunity Attack}}
| acrobatics = 2
{{PAS|Darkvision (Passive Feature)|Superior Darkvision}}
| perception = 1
{{PAS|Extra Attack}}
| resistances = poison resistance nm
{{PAS|Duergar Resilience}}
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
{{PAS|Dwarven Resilience}}
| uuid = cc942779-3d2d-4327-9704-c6c385c12c82
{{PAS|Sunlight Sensitivity}} 
| uid = S_UND_DuergarLoyalGuard_02
|class =  
| stats = UND_KC_Duergar_Ranger
|background=  
|location = [[Grymforge]]
|faction = [[Followers of the Absolute]]
|family =  
|allies =  
|enemies =  
|bludgeoning =  
|psychic =  
|poison = Double
|magic =  
|lightning =  
|exp =  
|va =  
|alt-name = In game model
|alt-image =[[File:Dalthar Model.png|250px]]
|alt-imagename =
|alt-image2 =
|alt-imagename2 =
|alt-image3 =
|alt-imagename3 =  
}}
}}
'''Dalthar''' is a [[Duergar]] character in [[Baldur's Gate 3]].
{{DiQ|Saw you arriving - almost put a hole in your boat. Don't make me wish I had.|Dalthar}}


Dalthar is a [[Duergar]] NPC in [[Baldur's Gate 3]]. She can be found at the entrance of [[Grymforge]] and is a Novice of the Absolute.
== Involvement ==
Dalthar can be encountered at the entrance of [[Grymforge]] and is a Novice of the Absolute.


{{Q|Saw you arriving - almost put a hole in your boat. Don't make me wish I had.}}
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ensnaring Strike}}
{{Feature box|Invisibility (Duergar)}}
{{Feature box|Piercing Shot}}
 
== Related quests ==
* {{Quest|Blind the Absolute}}
* {{Quest|Deliver Nere's Head}}
* {{Quest|Free True Soul Nere}}
* {{Quest|Save the Grymforge Gnomes}}
* {{Quest|Rescue Wulbren}}
 
== Gallery ==
<gallery heights="250">
Dalthar Model.png|Dalthar's ingame model.
</gallery>
 
== External links ==
* {{FRWiki|Dalthar|long}}
 
{{Grymforge}}
[[Category: Duergar]]
[[Category: Humanoids]]
[[Category: Characters]]
[[Category: Characters in Grymforge]]
[[Category: Characters in Act One]]
[[Category: Followers of the Absolute]]
[[Category: Rangers]]

Latest revision as of 00:45, 23 January 2025

Dalthar is a Duergar character in Baldur's Gate 3.

Portrait Dalthar.png
Saw you arriving - almost put a hole in your boat. Don't make me wish I had.

Involvement[edit | edit source]

Dalthar can be encountered at the entrance of Grymforge and is a Novice of the Absolute.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike Ensnaring Strike (+ + )
Damage: 1~6
D6 Piercing.png
Normal weapon damage
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

Invisibility.webp
Invisibility Invisibility ()
Become Invisible.
 Range: Self
Recharge: Per battle
Piercing Shot.webp
Piercing Shot Piercing Shot ()
Damage:
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest

Related quests[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]