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{{ up to date | 2023-08-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Oath of Vengeance is a subclass of Paladin.
| title = Oath of Vengeance
| description = Oath of Vengeance is a subclass of Paladin that focuses on righting wrongs and delivering justice, usually by any means necessary.
| image = Paladin Oath of Vengeance.png
}}
}}
'''Oath of Vengeance''' is one of the [[Paladin#Level 1|Subclasses]] of [[Paladin]] that focuses on righting wrongs and delivering justice, usually by any means necessary.


[[Category:Subclasses]]
{{Quote class|{{PAGENAME}}}}
{{SubclassQuote|quote=You have set aside even your own purity to right wrongs and deliver justice to those who have committed the most grievous sins.|image=Paladin Oath of Vengeance.png}}'''Oath of Vengeance''' is one of the [[Paladin#Level 1|Subclasses]] of [[Paladin]]. It was unavailable during Early Access.
 
==Oath Tenets==
==Subclass features==
Here is the full text of the Oath of Vengeance. For more details, see [[Paladin#Oaths and Oathbreaking|Oaths and Oathbreaking]].
[[File:Default Paladin Armor Vengeance.png|220px|right|Paladin's default armour]]
 
{{SubclassNote|Paladin}}
 
{{Level header|1}}
; {{Pass|Oath of Vengeance Tenets|w=40}}
: Here is the full text of the Oath of Vengeance. For more details, see [[Paladin#Oaths and Oathbreaking|Oaths and Oathbreaking]].
{{Quote fancy|quote=
'''Fight the Greater Evil.''' Exerting your wisdom, identify the higher morality in any given instance, and fight for it.
 
'''No Mercy for the Wicked.''' Chasten those who dole out their villainy by wiping their blight from the world forever.}}
 
; {{SAI|Inquisitor's Might|w=40}}
:; {{R|co|icononly=yes}} Channel Oath
:: You or an ally's weapon attacks deal an additional {{DamageType|Radiant}} damage equal to your Charisma modifier (minimum 1) and can {{Cond|Dazed|Daze}} enemies 2 turns.
 
{{Level header|3}}
 
; {{SAI|Abjure Enemy|w=40}}
:; {{R|co|icononly=yes}} Channel Oath
:: Use an Action to {{Cond|Frightened|Frighten}} an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]].
 
{{HorizontalRuleImage}}
 
; {{SAI|Vow of Enmity|w=40}}
:; {{R|co|icononly=yes}} Channel Oath
:: Gain {{Advantage}} on [[Attack Rolls]] against an enemy.
 
{{HorizontalRuleImage}}
 
; Oath Spells
: You gain additional spells from your oath. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Bane (spell)|Bane|c=16}}
:* {{SAI|Hunter's Mark|c=16}}
 
{{Level header|5}}
 
; Oath Spells
: You gain additional spells from your oath. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Misty Step}}
:* {{SAI|Hold Person|c=16}}
 
{{Level header|7}}
 
; {{Pass|Relentless Avenger|w=40}}
: If you hit an enemy with an [[Opportunity Attack]], your movement speed increases by {{Distance|m=4.5|ft=15}} on your next turn.
: This movement does not provoke any further opportunity attacks.


{{quote|size=110%|noitalics=yes|'''Fight the Greater Evil.''' Exerting your wisdom, identify the higher morality in any given instance, and fight for it.}}
{{Level header|9}}


{{quote|size=110%|noitalics=yes|'''No Mercy for the Wicked.''' Chasten those who dole out their villainy by wiping their blight from the world forever.}}
; Oath Spells
: You gain additional spells from your oath. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Haste|c=16}}
:* {{SAI|Protection from Energy|c=16}}


==Subclass Features==
==Oathbreaking actions==
{{SubclassNote|Paladin}}
This section details actions which cause Paladins to break the Oath of the Vengeance.


===Level 1===
=== Act 1 ===


==== {{SAI|Inquisitor's Might|w=40}} ====
[[Roadside Cliffs]]
{{SmallIcon|Channel Oath Icon.png}} '''Channel Oath Ability'''
* Attacking [[Damays]] and [[Nymessa]] (tieflings who guard trapped [[Lae'zel]]) by any means, including options that occur through the dialogue.
* You or an ally's weapon attacks deal an additional {{DamageType|Radiant}} damage equal to your Charisma modifier (minimum 1) and can {{SAI|Dazed (Condition)|Daze}} enemies 2 turns
* As [[The Dark Urge]], chopping off [[Gale]]'s hand at the point of his possible recruitment


===Level 3===
[[Emerald Grove]]
* Freeing  [[Sazza]] from her cage using the Paladin. Using a companion to free her won't break the Oath
* When the [[Shadow Druids]] reveal themselves, telling [[Kagha]] the character won't stand in her way.
* Prodding the wing of the [[Exhausted Bird]]. Playing as [[The Dark Urge]], the option is "Tear her wings off"
* As [[The Dark Urge]], breaking [[Pandirna]]'s legs


==== {{SAI|Abjure Enemy|w=40}} ====
[[Forest]]
* '''{{SmallIcon|Channel Oath Icon.png}}  Channel Oath Ability:''' Use an Action to {{SAI|Frightened (Condition)|Frighten}} an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]].
* Killing [[Scratch]] near the [[Owlbear Cave]]


==== {{SAI|Vow of Enmity|w=40}} ====
[[Sunlit Wetlands]]/[[Putrid Bog]]
* '''{{SmallIcon|Channel Oath Icon.png}}  Channel Oath Ability:''' Gain {{Advantage}} on [[Attack Rolls]] against an enemy.
* Succumbing to [[Ethel|Auntie Ethel's]] will after putting on a [[Whispering Mask]].
* Letting Auntie Ethel get away from the fight alive in exchange for her boon, even if [[Mayrina]] is allowed to go free


==== Oath Spells ====
[[Goblin Camp]]
* You gain additional spells from your oath. They are [[Spells#Known Spells|Always Prepared]].
* Torturing [[Liam]] in [[Shattered Sanctum]]
** {{SAI|Bane (Spell)|Bane|w=40}} {{Icon|Concentration Icon.png|16px}}
* Revealing the location of the [[Emerald Grove]] to [[Minthara]], either showing her or allowing her to read your thoughts
** {{SAI|Hunter's Mark|w=40}} {{Icon|Concentration Icon.png|16px}}


===Level 5===
[[Rosymorn Monastery]]/[[Creche Y'llek]]
* As [[The Dark Urge]], kicking the [[githyanki egg]] off the cliffside when talking to [[Lady Esther]]


==== Oath Spells ====
[[Underdark]]
* You gain additional spells from your oath. They are [[Spells#Known Spells|Always Prepared]].
* Allowing [[Nere]] kill the enslaved deep gnomes after he is freed from the cave-in
** {{SAI|Misty Step|w=40}}
* Siding with Nere against [[Brithvar|Elder Brithvar]] and duergar rebels
** {{SAI|Hold Person|w=40}} {{Icon|Concentration Icon.png|16px}}
* In [[Ebonlake Grotto]], siding with [[Glut|Sovereign Glut]] and helping it defeat [[Spaw|Sovereign Spaw]]
* As [[The Dark Urge]], throwing [[Baelen]]'s bag in the midst of spores at the bibberbang field


===Level 7===
[[Camp]]
* At the camp celebration with tieflings, trying to stop [[Komira]] from killing [[Kagha]], if [[Arabella]] has died during her judgement (regardless of the roll result)
* As [[The Dark Urge]], after killing [[Alfira]], choosing to "admire this beautiful death".


==== {{SAI|Relentless Avenger|w=40}} ====
=== Act 2 ===
* If you hit an enemy with an [[Opportunity Attack]], your movement speed increases by {{Distance|m=4.5|ft=15}} on your next turn.


===Level 9===
[[Shadow-Cursed Lands]]
* During the [[Punish the Wicked]] quest, ordering [[Madeline]] to stab herself and then stopping her, saying that it was enough
* Attacking [[He Who Was]] (through the corresponding dialogue option) instead of judging Madeline
* As [[The Dark Urge]], crushing [[Dolly Thrice]] after releasing her from the [[Moonlantern]]


==== Oath Spells ====
[[Last Light Inn]]
* You gain additional spells from your oath. They are [[Spells#Known Spells|Always Prepared]].
* Encouraging [[Mol]] to sign a contract with [[Raphael]], or praising her ambitiousness
** {{SAI|Haste|w=40}} {{Icon|Concentration Icon.png|16px}}
* Siding with [[Marcus Falgor|Marcus]] when he attempts to kidnap [[Isobel Thorm|Isobel]]
** {{SAI|Protection from Energy|w=40}} {{Icon|Concentration Icon.png|16px}}
* As [[The Dark Urge]], revealing the player character's depravity to the [[Strange Ox]]


==Oathbreaking Actions==
[[Moonrise Towers]]
This section details actions that will cause the player to break the Oath of the Vengeance.
* On the first visit to the Moonrise, killing the goblins on [[Z'rell|Disciple Z'rell]] orders
==== Act 1 ====
* Helping [[Linsella]] take back control of [[Barnabus]] the gnoll
{{SpoilerBox|
* Letting Questioners [[Jasin]] and [[Sumera]] wipe [[Minthara]]'s mind
* Attacking [[Damays]] and [[Nymessa]].
** OR Taking part in the execution and erasing her mind (as [[The Dark Urge]], "Make her NOTHING" option).
* Freeing  [[Sazza]] from her cage.
* As [[The Dark Urge]], speaking with [[Steelclaw]] and trying to remember what the player character did previously
* Agreeing to attack the Grove with [[Minthara]].
* Letting [[Auntie Ethel]] get away from the fight alive in exchange for her boon.
* Killing Sovereign [[Spaw]] after siding with [[Glut]] at the [[Ebonlake Grotto]] (Myconid Colony).
* Siding with [[Nere]] after liberating him in [[Grymforge]].


As dark urge
[[Gauntlet of Shar]]
Embracing the [[Alfira]]s murder will break your oath.}}
* In the [[Shadowfell]], letting [[Balthazar]] take [[Aylin]] to deliver her to [[Ketheric Thorm]]
** OR Attacking and killing Aylin


==== Act 2 ====
=== Act 3 ===
{{SpoilerBox|
Telling [[Mol]] that you like her ambition of becoming the leader of the Thieves Guild


Letting [[Minthara]] get erased by the torturers at the [[Moonrise Towers]].
[[Rivington]]
* Providing the newborn mind flayer in the [[Abandoned Windmill]] basement with a dead body to feed
* As [[The Dark Urge]], revealing the player character's depravity to the [[Strange Ox]]


In [[Punish the Wicked]], forgiving Madeline will break your oath.
[[Wyrm's Crossing]]/[[Wyrm's Rock Fortress]]
* Telling her to stab herself then stopping her will also do so.
* Agreeing to take gold from [[Arfur Gregorio]] to 'forget' about rigged toys he donated for refugees
* Bringing [[Wulbren]]'s head to [[Manip Falcäo]]
* Accepting [[Gortash]]'s proposal of alliance at the ordaining ceremony


Siding with [[Marcus]] will break your oath.}}
[[Lower City]]
* Talking to [[Aradin Beno|Aradin]] in front of [[Sorcerous Sundries]], and inviting him to try and kidnap [[Aylin]] from the player's camp
* Letting [[Viconia DeVir]] live after defeating her in the [[Cloister of Sombre Embrace]]
* Refusing to help [[Allandra Grey]] with investigating and avenging [[Holli Dylford]]'s death
* Letting [[Churg Elvek]] and the crowd execute [[Volo]]
* In the [[House of Hope]] prison, using [[Basilisk Oil]] on any of the petrified debtors
* Allowing [[Astarion]] to complete the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]]
** OR, Convincing him not to ascend, but then deciding to leave the imprisoned spawn in their cells
* As [[The Dark Urge]], at the [[Graveyard]] burying [[Bugthimble]] alive.
* As [[The Dark Urge]], defeating [[Orin]] and accepting [[Bhaal]]'s gift and will.


==== Act 3 ====
== External links ==
{{SpoilerBox|
* {{FRWiki|Oath of Vengeance|long}}
* Feeding the Mind Flayer in the Rivington [[Abandoned Windmill]]
*  Accepting Gortash's proposal during the ceremony at Wyrm's Rock Fortress.
*(if doing Shadowheart's quest): Letting Viconia live after the House of Grief final fight.
*(If doing Astarion's quest): Letting Astarion ascend to become a True Vampire}}


{{PaladinNavbox}}
{{PaladinNavbox}}
[[Category:Subclasses]]

Latest revision as of 10:39, 28 January 2025

Oath of Vengeance is one of the Subclasses of Paladin that focuses on righting wrongs and delivering justice, usually by any means necessary.

Subclass features[edit | edit source]

Paladin's default armour

This subclass obtains all the features from its base class, Paladin, in addition to its unique features outlined below.

Level 1

Oath of Vengeance Tenets Oath of Vengeance Tenets
Here is the full text of the Oath of Vengeance. For more details, see Oaths and Oathbreaking.
Fight the Greater Evil. Exerting your wisdom, identify the higher morality in any given instance, and fight for it. No Mercy for the Wicked. Chasten those who dole out their villainy by wiping their blight from the world forever.
Inquisitor's Might Inquisitor's Might
Channel Oath
You or an ally's weapon attacks deal an additional Damage TypesRadiant damage equal to your Charisma modifier (minimum 1) and can Daze Daze enemies 2 turns.

Level 3

Abjure Enemy Abjure Enemy
Channel Oath
Use an Action to Frighten Frighten an enemy. They'll be easier to hit and cannot move. Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw.
Bg3 content hr.png
Vow of Enmity Vow of Enmity
Channel Oath
Gain Advantage Icon.png Advantage on Attack Rolls against an enemy.
Bg3 content hr.png
Oath Spells
You gain additional spells from your oath. They are Always Prepared.

Level 5

Oath Spells
You gain additional spells from your oath. They are Always Prepared.

Level 7

Relentless Avenger Relentless Avenger
If you hit an enemy with an Opportunity Attack, your movement speed increases by 4.5 m / 15 ft on your next turn.
This movement does not provoke any further opportunity attacks.

Level 9

Oath Spells
You gain additional spells from your oath. They are Always Prepared.

Oathbreaking actions[edit | edit source]

This section details actions which cause Paladins to break the Oath of the Vengeance.

Act 1[edit | edit source]

Roadside Cliffs

  • Attacking Damays and Nymessa (tieflings who guard trapped Lae'zel) by any means, including options that occur through the dialogue.
  • As The Dark Urge, chopping off Gale's hand at the point of his possible recruitment

Emerald Grove

Forest

Sunlit Wetlands/Putrid Bog

  • Succumbing to Auntie Ethel's will after putting on a Whispering Mask.
  • Letting Auntie Ethel get away from the fight alive in exchange for her boon, even if Mayrina is allowed to go free

Goblin Camp

Rosymorn Monastery/Creche Y'llek

Underdark

Camp

  • At the camp celebration with tieflings, trying to stop Komira from killing Kagha, if Arabella has died during her judgement (regardless of the roll result)
  • As The Dark Urge, after killing Alfira, choosing to "admire this beautiful death".

Act 2[edit | edit source]

Shadow-Cursed Lands

Last Light Inn

Moonrise Towers

Gauntlet of Shar

Act 3[edit | edit source]

Rivington

Wyrm's Crossing/Wyrm's Rock Fortress

Lower City

External links[edit | edit source]