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(Created page with "Main Page > Character Creation > Playable Classes > Barbarian ---- <blockquote style="font-size:160%; font-family:Garamond;">"The strong embrace the wild that hides inside - keen instincts, primal physicalityy, and most of all, an unbridled, unquenchable rage."</blockquote> frameless|left'''Barbarian''' is one of the Playable Classes of Baldur Gate's 3...")
 
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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Barbarian]]
{{PageSeo
----
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
<blockquote style="font-size:160%; font-family:Garamond;">"The strong embrace the wild that hides inside - keen instincts, primal physicalityy, and most of all, an unbridled, unquenchable rage."</blockquote>
| image = Barbarian Class 300px.png
}} __NOTOC__
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''.
{{Quote class|{{PAGENAME}}}}
== Overview ==
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.


[[File:Barbarian Icon.png|frameless|left]]'''Barbarian''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Fighters use [[Strength]] as their primary ability score.
== Subclasses ==
{{clear}}
The Barbarian Subclasses are:
== Class Information ==
{{hlist|
[[File:Barbarian Default Armor.jpg|thumb|right|Barbarian's default armor]]
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant}}
}}


=== Hit Points ===
== Class Progression ==
* Level 1 Maximum Hit Points: <code>12 + [[Constitution]] Modifiers</code>
{| class="wikitable" style="max-width: 41em;"
** Hit points at higher levels: <code>7 + [[Constitution]] Modifiers</code>
|+ Barbarian Class Progression
=== Class Features ===
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
! style="width: 12%;" | Rage Damage
|-
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}
| rowspan="2" style="text-align: center;" | 2
| rowspan="8" style="text-align: center;" | +2
|-
! [[#Level 2|2nd]]
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
|-
! [[#Level 3|3rd]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| rowspan="3" style="text-align: center;" | 3
|-
! [[#Level 4|4th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
|-
! [[#Level 6|6th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
|-
! [[#Level 7|7th]]
| {{Pass|Feral Instinct}}
|-
! [[#Level 8|8th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{Pass|Brutal Critical}}
| rowspan="4" style="text-align: center;" | +3
|-
! [[#Level 10|10th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
|-
! [[#Level 11|11th]]
| {{Pass|Relentless Rage}}
|-
! [[#Level 12|12th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: center;" | 5
|}


* Saving Throws Proficiency: <code>[[Strength]], [[Constitution]]</code>
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code>
* [[Shield]] Proficiency
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]</code>
{{clear}}


== Skills ==
== Class information ==
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
===Attributes===
----
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
; Hit points
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
* Skills with Proficiency (Choose 2):
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.


** [[Animal Handling]]
===Starting [[Proficiency|Proficiencies]]===
** [[Athletics]]
; Saving throw proficiencies
** [[Intimidation]]
: {{Ability|Strength}}, {{Ability|Constitution}}
** [[Nature]]
; Equipment proficiencies
** [[Survival]]
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
** [[Perception]]
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}


* Skills without Proficiency:
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{Shields}}


** [[Deception]]
== Level progression ==
** [[Performance]]
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight of Hand]]
** [[Stealth]]
** [[Arcana]]
** [[Investigation]]
** [[History]]
** [[Insight]]
** [[Medicine]]


== Level Progression ==
{{Level header|1}}
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>


=== <b>Level 1</b> ===
; {{R|rage|forceplural=yes}}&colon; 2
----
: The number of times you can Rage per day. Replenished by [[long rest]].


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{HorizontalRuleImage}}
 
{{Spell action|Rage|extra=yes}}
 
{{HorizontalRuleImage}}
 
{{Passive|Unarmoured Defence (Barbarian)}}
 
{{Level header|2}}
 
{{Spell action|Reckless Attack}}
 
{{HorizontalRuleImage}}
 
{{Passive|Danger Sense}}
 
{{Level header|3}}
 
; {{R|rage|forceplural=yes}}&colon; 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
==== Choose a subclass ====
 
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic|w=150|h=150}}
! {{ImageLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant|w=150|h=150}}
|-
| style="vertical-align:top; width: 25%;"|
* Choose a [[Bestial Heart]]
Gain a free cantrip:
* {{SAI|Speak with Animals}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Frenzy}} (replaces Rage)
** {{MdSAI|Frenzied Strike}}
** {{MdSAI|Enraged Throw}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Rage: Wild Magic}} (replaces Rage)
* {{LgSAI|Magic Awareness}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Giant's Rage}} (replaces Rage)
* {{LgPass|Vaprak's Greed}}
Gain a free cantrip:
* {{SAI|Thaumaturgy}}
|}
 
{{Level header|4}}
 
* Choose a [[feat]].
 
{{Level header|5}}
 
{{Passive|Extra Attack}}
 
{{HorizontalRuleImage}}
 
{{Passive|Fast Movement}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
* {{LgSAI|Boot of the Giants}}
|}
 
{{Level header|6}}
 
; {{R|rage|forceplural=yes}}&colon; 4
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
 
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="vertical-align:top; width: 25%;"|
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 25%;"|
* {{LgPass|Mindless Rage}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Bolstering Magic: Boon}}
* {{LgSAI|Bolstering Magic: Level 1 Spell Slot}}
* {{LgSAI|Bolstering Magic: Level 2 Spell Slot}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Elemental Cleaver}}
|}
 
{{Level header|7}}
 
{{Passive|Feral Instinct}}
 
{{Level header|8}}
* Choose a [[feat]].
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="vertical-align:top; width: 25%;"|
* {{LgPass|Land's Stride: Difficult Terrain}}
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
|}
 
{{Level header|9}}
 
{{Passive|Brutal Critical}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="text-align:center; width: 300px;"|
(none)
| style="text-align:center; width: 300px;"|
(none)
| style="vertical-align:top; width: 300px;"|
* {{LgSAI|Bolstering Magic: Level 3 Spell Slot}}
| style="text-align:center; width: 300px;"|
(none)
|}
 
{{Level header|10}}
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px" | [[Wildheart]]
! style="width: 250px" | [[Berserker]]
! style="width: 250px" | [[Wild Magic (barbarian subclass)|Wild Magic]]
! style="width: 250px" | [[Giant (barbarian subclass)|Giant]]
|-
|
* Choose an additional [[Animal Aspect]]
|
* {{LgSAI|Intimidating Presence}}
|
* {{LgSAI|Unstable Backlash}}
|
* {{LgSAI|Mighty Impel}}
|}
 
{{Level header|11}}
 
{{Passive|Relentless Rage}}
 
{{Level header|12}}
; {{R|rage|forceplural=yes}}&colon; 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
 
{{HorizontalRuleImage}}
 
* Choose a [[feat]].
 
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}
 
== See also ==
* [[:Category:Barbarians|List of all Barbarians]]
 
== External links ==
* {{FRWiki|Barbarian|long}}
 
{{BarbarianNavbox}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 11:24, 20 February 2025

Barbarian is a class in Baldur's Gate 3.

Overview[edit | edit source]

Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses[edit | edit source]

The Barbarian Subclasses are:

Class Progression[edit | edit source]

Barbarian Class Progression
Level Proficiency Bonus Features  Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Simple weapons, Martial weapons
Shields Shields

Level progression[edit | edit source]

Level 1

 Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Bg3 content hr.png
Rage Rage (+ )
Deal 2 extra damage with melee and improvised weapons, and throwing.
You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.
Bg3 content hr.png
Unarmoured Defence Unarmoured Defence
Your body is as resilient as any armour. While not wearing armour, you add your Constitution Modifier to your Armour Class Armour Class.

Level 2

Reckless Attack Reckless Attack ()
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
Bg3 content hr.png
Danger Sense Danger Sense
You sense when things aren't as they should be. You have Advantage Icon.png Advantage on Dexterity saving throws, such as against traps, Spells, and surfaces. To gain this benefit, you can't be Blinded Blinded or Incapacitated Incapacitated.

Level 3

 Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass[edit | edit source]

Gain a free cantrip:

Gain a free cantrip:

Level 4

Level 5

Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.
Bg3 content hr.png
Fast Movement Fast Movement
Your Movement Speed increases by 3 m / 10 ft while not wearing Heavy Armour.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 6

 Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to Initiative and can't be Surprised.

Level 8

Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 9

Brutal Critical Brutal Critical
You've trained to strike swift and true. When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical die.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 10

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 11

Relentless Rage Relentless Rage
Once per Short Rest, if you drop to 0 hit points while Enraged Enraged, you regain 1hit points instead of being Downed Downed.

Level 12

 Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
Bg3 content hr.png

Notable barbarians[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]