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Oath of Vengeance: Difference between revisions

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{{Level header|1}}
{{Level header|1}}
; {{Pass|Oath of Vengeance Tenets|w=40}}
: Here is the full text of the Oath of Vengeance. For more details, see [[Paladin#Oaths and Oathbreaking|Oaths and Oathbreaking]].
{{quote|size=110%|noitalics=yes|
'''Fight the Greater Evil.''' Exerting your wisdom, identify the higher morality in any given instance, and fight for it.


'''No Mercy for the Wicked.''' Chasten those who dole out their villainy by wiping their blight from the world forever.}}
{{Passive|Oath of Vengeance Tenets}}


; {{SAI|Inquisitor's Might|w=40}}
{{Spell action|Inquisitor's Might}}
:; {{R|co|icononly=yes}} Channel Oath
:: You or an ally's weapon attacks deal an additional {{DamageType|Radiant}} damage equal to your Charisma modifier (minimum 1) and can {{Cond|Dazed|Daze}} enemies 2 turns.


{{Level header|3}}
{{Level header|3}}


; {{SAI|Abjure Enemy|w=40}}
{{Spell action|Abjure Enemy}}
:; {{R|co|icononly=yes}} Channel Oath
:: Use an Action to {{Cond|Frightened|Frighten}} an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]].


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Vow of Enmity|w=40}}
{{Spell action|Vow of Enmity}}
:; {{R|co|icononly=yes}} Channel Oath
:: Gain {{Advantage}} on [[Attack Rolls]] against an enemy.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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{{Level header|7}}
{{Level header|7}}


; {{Pass|Relentless Avenger|w=40}}
{{Passive|Relentless Avenger}}
: If you hit an enemy with an [[Opportunity Attack]], your movement speed increases by {{Distance|m=4.5|ft=15}} on your next turn.
: This movement does not provoke any further opportunity attacks.


{{Level header|9}}
{{Level header|9}}

Latest revision as of 18:39, 20 February 2025

Oath of Vengeance is one of the Subclasses of Paladin that focuses on righting wrongs and delivering justice, usually by any means necessary.

Subclass features[edit | edit source]

Paladin's default armour

This subclass obtains all the features from its base class, Paladin, in addition to its unique features outlined below.

Level 1

Oath of Vengeance Tenets Oath of Vengeance Tenets
Oath of Vengeance paladins abide by the following tenets:

Fight the Greater Evil. Exerting your wisdom, identify the higher morality in any given instance, and fight for it.

No Mercy for the Wicked. Chasten those who dole out their villainy by wiping their blight from the world forever.

Inquisitor's Might Inquisitor's Might (+ )
You or an ally's weapon attacks deal an additional +Charisma Charisma Damage TypesRadiant damage and can Daze Daze enemies for 1 turn.

Level 3

Abjure Enemy Abjure Enemy (+ )
Frighten Frighten an enemy. They'll be easier to hit and cannot move.
Bg3 content hr.png
Vow of Enmity Vow of Enmity (+ )
Gain Advantage Icon.png Advantage on Attack Rolls against an enemy.
Bg3 content hr.png
Oath Spells
You gain additional spells from your oath. They are Always Prepared.

Level 5

Oath Spells
You gain additional spells from your oath. They are Always Prepared.

Level 7

Relentless Avenger Relentless Avenger
If you hit an enemy with an Opportunity Attack, your movement speed increases by 4.5m / 15ft on your next turn.

Level 9

Oath Spells
You gain additional spells from your oath. They are Always Prepared.

Oathbreaking actions[edit | edit source]

This section details actions which cause Paladins to break the Oath of the Vengeance.

Act 1[edit | edit source]

Roadside Cliffs

  • Attacking Damays and Nymessa (tieflings who guard trapped Lae'zel) by any means, including options that occur through the dialogue.
  • As The Dark Urge, chopping off Gale's hand at the point of his possible recruitment

Emerald Grove

Forest

Sunlit Wetlands/Putrid Bog

  • Succumbing to Auntie Ethel's will after putting on a Whispering Mask.
  • Letting Auntie Ethel get away from the fight alive in exchange for her boon, even if Mayrina is allowed to go free

Goblin Camp

Rosymorn Monastery/Creche Y'llek

Underdark

Camp

  • At the camp celebration with tieflings, trying to stop Komira from killing Kagha, if Arabella has died during her judgement (regardless of the roll result)
  • As The Dark Urge, after killing Alfira, choosing to "admire this beautiful death".

Act 2[edit | edit source]

Shadow-Cursed Lands

Last Light Inn

Moonrise Towers

Gauntlet of Shar

Act 3[edit | edit source]

Rivington

Wyrm's Crossing/Wyrm's Rock Fortress

Lower City

External links[edit | edit source]