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== Ghoul enemy variants ==
== Ghoul enemy variants ==
* {{MdCharLink|Fallen Gur Hunter}}
* {{MdCharLink|Ghast}}
* {{MdCharLink|Ghoul Medic}}
* {{MdCharLink|Ghoul Medic}}
* {{MdCharLink|Winged Horror}}


== Ghoul summons==
== Ghoul summons==
* [[Flying Ghoul]]
* {{MdCharLink|Ghoul (Animate Dead)}}
* [[Ghoul (Animate Dead)]]
* {{MdCharLink|Ghoul (Danse Macabre)}}
* [[Ghoul (Danse Macabre)]]


== External links ==
== External links ==

Latest revision as of 18:04, 16 December 2024

For the Animate Dead ghoul summon, see Ghoul (Animate Dead).

Ghouls are an Undead Humanoid creature and non-playable race in Baldur's Gate 3. They can be found along the Rosymorn Monastery Trail.

About ghouls[edit | edit source]

Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause paralysis paralysis, and they are immune to Damage TypesPoison.

Ghouls can be created by the level 5 Necromancy spell, Animate Dead: Ghoul Animate Dead: Ghoul, which can be learned by Wizards and Clerics. These ghouls have a higher level and differing abilities. See Ghoul (Animate Dead).

The Ghouls summoned by the special spell Danse Macabre, which is acquired from reading the Necromancy of Thay, are yet another distinct variant. See Ghoul (Danse Macabre).

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft

Notes[edit | edit source]

  • Grants 75 experience when killed.

Ghoul characters[edit | edit source]

Ghoul enemy variants[edit | edit source]

Ghoul summons[edit | edit source]

External links[edit | edit source]