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Karrow: Difference between revisions

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| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 1
| resistances = poison resistant full
| resistances = poison resistant full
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack
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== Loot ==
== Loot ==
*{{MdRarityItem|Dagger}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Light Crossbow}}
*{{MdRarityItem|Light Crossbow}}
*{{MdRarityItem|Dagger}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Torch}}



Latest revision as of 07:37, 11 November 2024

Harper Karrow is a gold dwarf ranger who is part of Harpers in Act Two. He is part of a small group of Harpers on a patrol expedition to the hills east of Last Light Inn.

Involvement[edit | edit source]

Expedition[edit | edit source]

The party first encounter Karrow in the Shadow-Cursed Lands, by entering via the Grymforge lift. He is part of an expedition of Harpers led by Lassandra and consisting of Yonas, Meygan, and himself. Quickly after meeting the party and regardless of initial dialogue options, Yonas is ambushed and corrupted by Shadows, turning undead instantly after. Immediately after Yonas' demise, a battle with the ambusing Shadows is commenced.

If the leader, Lassandra, survives the fight, she will talk to the party again and mark the Last Light Inn on their map. If both Lassandra and Meygan died in the fight, Karrow will take the lead in speaking with the party. Despite not marking the location on the party's map, he will offer to lead them to the inn's safety.

Karrow has the tendency to seek and fight the two most distant ambushing Shadows, which makes himself most vulnerable to the Shadow Curse. Likewise, he is the only member of the group to not have a light source equipped, meaning that he can easily be put under the effect of the Shadow Curse. It is highly possible that either by the end of the battle or after the battle, Karrow, too, will be corrupted and become a Shadow-Cursed Undead Shadow-Cursed Undead.

If entering the Shadow-Cursed Lands through the Mountain Pass and starts Follow the Convoy instead, upon the party's arrival at Last Light Inn, they will see Karrow returning to the sanctuary with Meygan, and Lassandra.

Last Light Inn[edit | edit source]

Should the party come to Last Light Inn, Karrow and Meygan can be found mourning Yonas on a rocky ledge south of the docks. Provided Karrow survived the ambush, he will be standing a few steps back from where Meygan is kneeling at Yonas' shrine, observing the former grieving over the latter's death.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Karrow will be too far away from the action to provide any help in the ensuing fight. If failing to protect Isobel, he and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Assault Moonrise Towers[edit | edit source]

Karrow, along with Lassandra, Meygan, and Mijah, does not join the assault against Absolute forces. He remains at the Last Light Inn to patrol its outskirts, before completely disappearing once Ketheric Thorm is defeated.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Light Crossbow
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Light Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

Gallery[edit | edit source]