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Portrait Crimson.png|Portrait
Portrait Crimson.png|Portrait
</gallery>
</gallery>
| hometown = [[Circus of the Last Days]]
| faction = [[Circus of the Last Days]]
| race = [[Alioramus]]
| race = [[Alioramus]]
| level = 9
| level = 9
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| passives = Opportunity Attack
| passives = Opportunity Attack
| athletics = 4
| acrobatics = 1
| perception = 1
}}
}}
'''Crimson''' is a [[beast]] [[NPC]] found in [[Act Three]]. Crimson is kept in a cage at the [[Circus of the Last Days]], in [[Rivington]].
'''Crimson''' is a [[beast]] [[NPC]] found in [[Act Three]]. Crimson is kept in a cage at the [[Circus of the Last Days]], in [[Rivington]].
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Crimson is starved and half-mad with hunger. [[Druid|Druids]] can make an [[Animal Handling]] check with advantage to discern this. Calming Crimson with a gift of meat earns the [[inspiration]] ''Primary Needs'' for [[Outlander]] backgrounds. Any kind of meat will do, and some can be found close at hand in the Temple Kitchen in the [[Open Hand Temple]].  
Crimson is starved and half-mad with hunger. [[Druid|Druids]] can make an [[Animal Handling]] check with advantage to discern this. Calming Crimson with a gift of meat earns the [[inspiration]] ''Primary Needs'' for [[Outlander]] backgrounds. Any kind of meat will do, and some can be found close at hand in the Temple Kitchen in the [[Open Hand Temple]].  


Crimson will be let out of his cage and attack the party during the fight with [[Dribbles the Clown]]. If he is fed beforehand, he will be too busy eating to participate in the fight. Afterwards, Crimson will thank the player, explaining that the doppelgangers starved him and then provoked him with bloody rags, whereas the true circus employees always treated him like family.
Crimson will be let out of his cage and attack the party during the fight with {{CharLink|Dribbles|Dribbles the Clown}}. If he is fed beforehand, he will be too busy eating to participate in the fight. Afterwards, Crimson will thank the player, explaining that the doppelgangers starved him and then provoked him with bloody rags, whereas the true circus employees always treated him like family.


If the party attacks the animal handlers before approaching Dribbles, they will unlock the cages but Crimson and [[Shadow-Whiskers]] will remain neutral entities.
If the party attacks the animal handlers before approaching Dribbles, they will unlock the cages but Crimson and {{CharLink|Shadow-Whiskers}} will remain neutral entities.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Bite (Dilophosaurus)}}
{{Feature box|Corrosive Spit}}
{{Feature box|Corrosive Spit}}
{{Feature box|Pounce (Dilophosaurus)}}
{{Feature box|Pounce (Dilophosaurus)}}
{{Feature box|Bite (Dilophosaurus)}}
 


{{Rivington}}
{{Rivington}}

Latest revision as of 06:44, 11 November 2024

Crimson is a beast NPC found in Act Three. Crimson is kept in a cage at the Circus of the Last Days, in Rivington.

Portrait Crimson.png
The HUNGER. My stomach SCREAMS. Press your FLESH through BARS. A hand. A HEAD. BLOOD. Meat.
Crimson, mad with starvation

Involvement[edit | edit source]

Crimson is starved and half-mad with hunger. Druids can make an Animal Handling check with advantage to discern this. Calming Crimson with a gift of meat earns the inspiration Primary Needs for Outlander backgrounds. Any kind of meat will do, and some can be found close at hand in the Temple Kitchen in the Open Hand Temple.

Crimson will be let out of his cage and attack the party during the fight with Dribbles Dribbles the Clown. If he is fed beforehand, he will be too busy eating to participate in the fight. Afterwards, Crimson will thank the player, explaining that the doppelgangers starved him and then provoked him with bloody rags, whereas the true circus employees always treated him like family.

If the party attacks the animal handlers before approaching Dribbles, they will unlock the cages but Crimson and Shadow-Whiskers Shadow-Whiskers will remain neutral entities.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bite.webp
Bite Bite ()
+
D8 Acid.png 1d8 (1~8) Damage TypesAcid

Bite a target.

 Melee: 1.5 m / 5  ft
Corrosive Spit.webp
Corrosive Spit Corrosive Spit ()
D8 Acid.png 2d8 (2~16) Damage TypesAcid

Spray a target with corrosive fluids that slowly melt away its Armour Class Armour Class.

The target's Armour Class decreases by 1 per turn, to a maximum penalty of -5. Water removes the spit and its effects.

CON Save
 Range: 18 m / 60 ft
Pounce Dilophosaurus.webp
Pounce Pounce ()

Leap at a target to bite it and potentially knock it Prone Prone.

STR Save
 Range: 8.5 m / 28 ft