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Ghast: Difference between revisions

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| wis = 10
| wis = 10
| cha = 8
| cha = 8
| athletics = 3
| acrobatics = 3
| perception = 0
| resistances = Necrotic resistant full, Poison immunity
| resistances = Necrotic resistant full, Poison immunity
| conditions = Sacred Defiance Aura
| conditions = Sacred Defiance Aura
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== Ghast Enemy variants ==
== Ghast Enemy variants ==
* [[Fallen Gur Hunter]]
* {{MdCharLink|Fallen Gur Hunter}}
 
== Gallery ==
<gallery heights="300px">
Nikolai-chugunov-ghast-nikolai-chugunov-textures-01.jpg|Render by Nikolai Chugunov
</gallery>


==External links==
==External links==

Latest revision as of 01:52, 11 November 2024

Ghasts are an undead creature and non-playable race in Baldur's Gate 3. They can be found in the Rosymorn Monastery Trail and in Cazador's Dungeon.

About ghasts[edit | edit source]

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.

Nausea can be cleared if targets become Wet Wet.

 Range: Self
Recharge: per battle

Notes[edit | edit source]

Ghast Enemy variants[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]

Ghast on the Forgotten Realms Wiki