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Ice Mephit: Difference between revisions

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{{Feature box|Ice Breath}}
{{Feature box|Ice Breath}}


{{Feature box|Chromatic Orb: Cold}}
{{Feature box|Chromatic Orb: Cold|cost=action}}


{{Feature box|Death Burst (Cold)}}
{{Feature box|Death Burst (Cold)}}


{{Feature box|Fly (Class Action)}}
{{Feature box|Fly (class action)}}


== External links ==
== External links ==

Latest revision as of 01:38, 12 February 2025

Ice Mephits are a type of Elemental creature in Baldur's Gate 3. They explode in a burst of ice on death and can use cold attacks.

Ice Mephits can be summoned using the spell Conjure Minor Elemental: Ice Mephits Conjure Minor Elemental: Ice Mephits.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Freezing Claws Freezing Claws ()
Damage: 4~17
D4 Slashing.pngD6 Cold.png
1d4 + 1Damage TypesSlashing
+ 2d6Damage TypesCold

Lash out with ice-cold claws.

 Melee: 1.5 m / 5  ft
Generic Cold.webp
Ice Breath Ice Breath ()
Damage: 2~12
D6 Cold.png
2d6Damage TypesCold

Exhale a cone of ice to damage foes.

DEX Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Chromatic Orb Cold.webp
Chromatic Orb: Cold Chromatic Orb: Cold ()
Damage: 2~16
D8 Cold.png
2d8Damage TypesCold

Hurl a sphere of energy that deals 2d8Damage TypesCold damage and creates an Ice Ice surface.

 Range: 18 m / 60 ft
Death Burst Cold.webp
Death Burst Death Burst ()
Damage: 4~24
D6 Cold.png
4d6Damage TypesCold

Explode in a burst of ice that damages all nearby creatures.

DEX Save
AoE: 3 m / 10 ft (Radius)
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

External links[edit | edit source]

Ice mephit on the Forgotten Realms Wiki