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[[File:Gur Camp.jpg|400px|right]]'''Gur Camp''' is a [[Location]] in [[Rivington]] in [[Act Three]].
{{Location page
| prefix = The
| name = Gur Camp
| alt name =
| image = Gur Camp.jpg
| image description = Street view of the Gur Camp
| act = three
| summary = This camp shelters the [[Gur]], a nomadic people known for hunting monsters.
| region = Rivington
| north =
| west = Abandoned Windmill
| east =
| south = Requisitioned Barn
}}
__notoc__
__notoc__
==Overview==
== Overview ==
This camp shelters the [[Gur]], a nomadic people known for hunting monsters.  
Upon arrival at the camp, the party can find {{CharLink|Ulma}}, the leader of this group, performing a ceremony before the funeral pyres of the slain. Bearing witness to the funeral ceremony grants [[File:Inspiration Icon.png|24px|link=]] [[Inspiration|Solemn Farewell]] for [[Outlander|outlanders]]. If defeated, Ulma drops {{SmRarityItem|The Undead Bane}}.


Upon arrival at the camp, the party will find {{CharLink|Ulma}}, the leader of this group, leading a ceremony before the funeral pyres of the slain. Bearing witness to the funeral ceremony grants the [[Inspiration|Inspirational Event]] '''Solemn Farewell''' ([[Outlander]]). If defeated, Ulma will drop {{SmRarityItem|The Undead Bane}} greataxe.
After the ceremony, Ulma asks the party to rescue the children abducted by {{CharLink|Cazador}}, which initiates {{Quest|Investigate Cazador's Palace}} and advances {{Quest|The Pale Elf}}.


After the ceremony, Ulma will ask the party to rescue the children abducted by {{SmRarityItem|Cazador}}, initiating {{Quest|Investigate Cazador's Palace}} and advancing {{Quest|The Pale Elf}}.
== Related locations ==
* {{Loc|Rivington}}


==Related Quests==
== Related quests ==
* {{Quest|Gather Your Allies}}
* {{Quest|Investigate Cazador's Palace}}
* {{Quest|The Pale Elf}}
* {{Quest|The Pale Elf}}
* {{Quest|Investigate Cazador's Palace}}
* {{Quest|Gather Your Allies}}
==Notable NPCs==
* {{CharLink|Ulma}}
* {{CharLink|Gandrel}} (if he survived Act 1)


==Other Information==
== Notable characters ==
* {{MdCharLink|Gandrel}} if he survived [[Act One]]
* {{MdCharLink|Ulma}}


{{Rivington}}
{{Rivington}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act Three Locations]]
[[Category:Act Three Locations]]

Latest revision as of 07:08, 18 December 2024

Rivington
Abandoned Windmill Gur Camp
Requisitioned Barn
The Gur Camp is a Location within Rivington in Act Three of Baldur's Gate 3. This camp shelters the Gur, a nomadic people known for hunting monsters.

Overview[edit | edit source]

Upon arrival at the camp, the party can find Ulma Ulma, the leader of this group, performing a ceremony before the funeral pyres of the slain. Bearing witness to the funeral ceremony grants Inspiration Icon.png Solemn Farewell for outlanders. If defeated, Ulma drops The Undead Bane.

After the ceremony, Ulma asks the party to rescue the children abducted by Cazador Cazador, which initiates Investigate Cazador's Palace Investigate Cazador's Palace and advances The Pale Elf The Pale Elf.

Related locations[edit | edit source]

Related quests[edit | edit source]

Notable characters[edit | edit source]