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| description = Rogue is a character class in Baldur's Gate 3. | | description = Rogue is a character class in Baldur's Gate 3. | ||
| image = Class Rogue Badge Icon.png | | image = Class Rogue Badge Icon.png | ||
}} | |||
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. | |||
{{Quote class|{{PAGENAME}}}} | |||
__notoc__ | |||
== Overview == | |||
Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. | |||
== Subclasses == | |||
The Rogue Subclasses are: | |||
{{hlist| | |||
* {{IconLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster}} | |||
* {{IconLink|Class Rogue Thief Badge Icon.png|Thief}} | |||
* {{IconLink|Class Rogue Assassin Badge Icon.png|Assassin}} | |||
* {{IconLink|Class Rogue Swashbuckler Badge Icon.png|Swashbuckler}} | |||
}} | }} | ||
== Class Progression == | |||
{| class="wikitable nomobile" style="max-width: 57em;" | {| class="wikitable nomobile" style="max-width: 57em;" | ||
|+ Rogue Class Progression | |+ Rogue Class Progression | ||
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! [[Rogue#Level 1|1st]] | ! [[Rogue#Level 1|1st]] | ||
| rowspan="4" style="text-align: center;" | +2 | | rowspan="4" style="text-align: center;" | +2 | ||
| {{ | | {{Pass|Expertise (passive feature)|Expertise}}, {{SAI|Sneak Attack (Melee)}}, {{SAI|Sneak Attack (Ranged)}} | ||
| rowspan="2" style="text-align: center;" | 1d6 | | rowspan="2" style="text-align: center;" | 1d6 | ||
|- | |- | ||
Line 28: | Line 35: | ||
|- | |- | ||
! [[Rogue#Level 3|3rd]] | ! [[Rogue#Level 3|3rd]] | ||
| {{Icon| | | {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]] | ||
| rowspan="2" style="text-align: center;" | 2d6 | | rowspan="2" style="text-align: center;" | 2d6 | ||
|- | |- | ||
Line 40: | Line 47: | ||
|- | |- | ||
! [[Rogue#Level 6|6th]] | ! [[Rogue#Level 6|6th]] | ||
| {{Pass|Expertise ( | | {{Pass|Expertise (passive feature)|Expertise}} | ||
|- | |- | ||
! [[Rogue#Level 7|7th]] | ! [[Rogue#Level 7|7th]] | ||
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! [[Rogue#Level 9|9th]] | ! [[Rogue#Level 9|9th]] | ||
| rowspan="4" style="text-align: center;" | +4 | | rowspan="4" style="text-align: center;" | +4 | ||
| {{Icon| | | {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]] | ||
| rowspan="2" style="text-align: center;" | 5d6 | | rowspan="2" style="text-align: center;" | 5d6 | ||
|- | |- | ||
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|} | |} | ||
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p> | ||
==Class information== | ==Class information== | ||
===Attributes=== | |||
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]] | [[File:Default Rogue Armor.png|220px|right|Rogue's default armour]] | ||
Line 78: | Line 85: | ||
: {{Ability|Constitution}} for Hit Points | : {{Ability|Constitution}} for Hit Points | ||
: {{Ability|Intelligence}} for Spells (Arcane Trickster only) | : {{Ability|Intelligence}} for Spells (Arcane Trickster only) | ||
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment. | |||
===Starting [[Proficiency|Proficiencies]]=== | |||
; Saving throw proficiencies | ; Saving throw proficiencies | ||
: {{Ability|Dexterity}}, {{Ability|Intelligence}} | : {{Ability|Dexterity}}, {{Ability|Intelligence}} | ||
; Equipment proficiencies | ; Equipment proficiencies | ||
: {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | : {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | ||
: {{LightArmour}} | : {{LightArmour}} | ||
; Skills with proficiency (Choose 4) | ; Skills with proficiency (Choose 4) | ||
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: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | : You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | ||
; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2 | ; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2 | ||
; | |||
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | |||
; Equipment proficiencies | |||
: {{LightArmour}} | |||
; Skills with proficiency (Choose 1) | |||
: Same list as Starting Proficiencies | |||
==Level progression== | ==Level progression== | ||
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{{Level header|1}} | {{Level header|1}} | ||
; {{Pass|Expertise ( | ; {{Pass|Expertise (passive feature)|Expertise|w=40}} | ||
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | : Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | ||
Line 101: | Line 116: | ||
: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to. | : Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to. | ||
: You must have a [[Finesse]] or Ranged weapon equipped. | : You must have a [[Finesse]] or Ranged weapon equipped. | ||
: As you gain levels | : As you gain Rogue levels, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice. | ||
{{Level header|2}} | {{Level header|2}} | ||
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: {{table list| | : {{table list| | ||
:; {{SAI|Cunning Action: Dash|w=30}} | :; {{SAI|Cunning Action: Dash|w=30}} | ||
:: Your quick thinking and agility allows you to {{SAI|Dash}} using a {{ | :: Your quick thinking and agility allows you to {{SAI|Dash}} using a {{r|bonus}}. | ||
:; {{SAI|Cunning Action: Disengage|w=30}} | :; {{SAI|Cunning Action: Disengage|w=30}} | ||
:: Your quick thinking and agility allows you to {{SAI|Disengage}} using a {{ | :: Your quick thinking and agility allows you to {{SAI|Disengage}} using a {{r|bonus}}. | ||
:; {{SAI|Cunning Action: Hide|w=30}} | :; {{SAI|Cunning Action: Hide|w=30}} | ||
:: Your quick thinking and agility allows you to {{SAI|Hide}} using a {{ | :: Your quick thinking and agility allows you to {{SAI|Hide}} using a {{r|bonus}}. | ||
}} | }} | ||
Line 172: | Line 187: | ||
{{Level header|6}} | {{Level header|6}} | ||
; {{Pass|Expertise ( | ; {{Pass|Expertise (passive feature)|Expertise|w=30}} | ||
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | : Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in. | ||
Line 228: | Line 243: | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
== Notable rogues == | |||
* {{MdCharLink|Astarion}} | |||
* {{MdCharLink|Dolor}} | |||
* {{MdCharLink|Farlin}} | |||
* {{MdCharLink|Nine-Fingers Keene}} | |||
* {{MdCharLink|Mitchia|Unholy Assassin Mitchia}} | |||
* {{MdCharLink|Rycke|Unholy Assassin Rycke}} | |||
== See also == | |||
*[[:Category:Rogues|List of all Rogues]] | |||
==External links== | ==External links== | ||
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{{RogueNavbox}} | {{RogueNavbox}} | ||
{{ | {{Character creation|state=collapsed}} | ||
[[Category:Classes]] |
Latest revision as of 16:29, 31 January 2025
Rogue is a character Class in Baldur's Gate 3.
Overview
Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
Subclasses
The Rogue Subclasses are:
Class Progression
Level | Proficiency Bonus | Features | Sneak Attack Damage |
---|---|---|---|
1st | +2 | , , | 1d6 |
2nd | , , | ||
3rd | ![]() |
2d6 | |
4th | |||
5th | +3 | 3d6 | |
6th | |||
7th | 4d6 | ||
8th | |||
9th | +4 | ![]() |
5d6 |
10th | |||
11th | 6d6 | ||
12th |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information
Attributes
- Hit points
- At level 1: 8 + modifier
- On level up: 5 + modifier
- Key abilities
- for physical attacks and Armour Class
- for Hit Points
- for Spells (Arcane Trickster only)
- Spellcasting Ability
- for the effective use of items, scrolls, and equipment.
Starting Proficiencies
- Saving throw proficiencies
- ,
- Equipment proficiencies
Simple weapons, , , ,
- Skills with proficiency (Choose 4)
- , , , , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Class Starting Equipment
Shortsword,
Leather Armour (purple variant),
Leather Boots,
Thieves' Tools,
Grease Bottle x2
Multiclass Proficiencies
- Equipment proficiencies
- Skills with proficiency (Choose 1)
- Same list as Starting Proficiencies
Level progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.
- Once per turn, you can deal an extra 1d6
PhysicalDRS damage to an enemy you have
Advantage on, or have an ally next to.
- You must have a Finesse or Ranged weapon equipped.
- As you gain Rogue levels, this damage will go up by adding more
d6 dice.
Level 2
- Cunning Action
- Your quick thinking and agility allows you to using a
Bonus action.
- Your quick thinking and agility allows you to using a
Bonus action.
- Your quick thinking and agility allows you to using a
Bonus action.
Level 3
- Sneak Attack damage
- +2d6 (Your sneak attack gains an additional +1d6 damage.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Select a subclass
|
|
Level 4
- Choose a Feat.
Subclass features
Thief | Arcane Trickster | Assassin |
---|---|---|
(none) |
|
(none) |
Level 5
- Sneak Attack damage
- +3d6 (Your sneak attack gains an additional +1d6 damage.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
Level 6
- Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.
Level 7
- Sneak Attack damage
- +4d6 (Your sneak attack gains an additional +1d6 damage.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful
Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.
Level 8
- Choose a Feat.
Level 9
- Sneak Attack damage
- +5d6 (Your sneak attack gains an additional +1d6 damage.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Thief | Arcane Trickster | Assassin |
---|---|---|
|
|
|
Level 10
- Choose a Feat.
Level 11
- Sneak Attack damage
- +6d6 (Your sneak attack gains an additional +1d6 damage.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- When you make an
Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.
Level 12
- Choose a Feat.
Notable rogues
See also
External links
Rogue on the Forgotten Realms Wiki