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{{PageSeo
{{PageSeo
| description = Death Shepherd is an Undead creature in Baldur's Gate 3.
| description = Death Shepherd is an Undead creature in Baldur's Gate 3.
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{Infobox character
{{Infobox creature
 
| name = Death Shepherd
| name = Death Shepherd
| image = Death Shepherd Model.png
| image = <gallery>
Death Shepherd Model.png|Model
Portrait Death Shepherd.png|Portrait
</gallery>
| race = [[Skeleton]]
| race = [[Skeleton]]
| level = 6
| level = 6
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| hit_points = 42
| e hp = 29
| hit_points_tactician = 54
| hp = 42
| armour_class = 16
| t hp = 54
| movement_speed_meters = 9
| ac = 16
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 80
| weight kg = 80
| weight_lb = 160
| hiddenlevel = 6
| str = 14
| str = 14
| dex = 12
| dex = 12
Line 32: Line 25:
| wis = 14
| wis = 14
| cha = 5
| cha = 5
| resistant1 = Bludgeoning
| athletics = 2
| resistant2 = Piercing
| acrobatics = 1
| resistant3 = Slashing
| perception = 2
| immune1 = Poison
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
 
| conditions = Undead Ward Aura, Necrotic Veil
| condition1_name = Undead Ward Aura
| passives = Opportunity Attack, Silent
| condition1_description = Nearby allied undead are resistant to bludgeoning, slashing, and piercing damage.
| condition2_name = Necrotic Veil
| condition2_description = Gains 20 temporary hitpoints, immunity to turn undead, and resistance to all damage except radiant.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach. 
| feature2_name = Silent
| feature2_description = Cannot speak or cast spells with a verbal component.
}}
}}
}}
'''Death Shepherd''' is an [[Undead]] creature and [[non-playable race]] in Baldur's Gate 3.


Death Shepherd is an Undead creature in Baldur's Gate 3.
==About Death Shepherds==
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.


Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
== Combat ==
==Spells and Abilities==
=== Attacks and abilities ===
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greatsword}}.
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Reach from Beyond}}
{{Feature box|No Rest for the Wicked}}


{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
=== Loot ===
* {{MdRarityItem|Greatsword}}
* Grants 50 experience when killed.


{{Action}}}}
===Tactics===
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they can't be revived. [[Counterspell]] is also effective.
* Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage, and immunity to {{DamageType|Poison}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}).


{{Feature box
== Death shepherd characters ==
|name=Reach from Beyond
* {{CharLink|Garret Dortmell}}
|image name=Bone Chill.webp
|Defile a target with Myrkul's decaying magic and [[Chilled|Chill]] them.


{{DamageInfo|count=2|die=4|modifier=Spellcasting|type=Necrotic}}
==Gallery==
<gallery heights="300px">
Reza-abedi-reza-death-shepherd.webp|Render by Reza Abedi
</gallery>


{{Action}}}}
{{Feature box|name=No Rest for the Wicked|image name=Animate Dead Zombie.webp|Revive an undead with half its [[hit points]].
{{Range|m=3|ft=10}}
{{Action|Bonus}}}}
== Notes ==
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.
==Gallery==
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
== External links ==
== External links ==
* {{FRWiki|Death shepherd|long}}
* {{FRWiki|Death shepherd|long}}


[[Category: Undead]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Skeletons]]
[[Category:Undead]]

Latest revision as of 01:50, 11 November 2024

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds[edit | edit source]

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Loot[edit | edit source]

Tactics[edit | edit source]

Death shepherd characters[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]