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{{SpoilerWarning}}
{{SpoilerWarning}}
{{Infobox character
{{Infobox creature
|name=Oathbreaker Knight
| name = Oathbreaker Knight
|level=12
| level = 12
|image=Oathbreaker Knight.jpg
| image = <gallery>
|role=Camp Follower
Oathbreaker Knight.jpg|Cinematic
|titles=Custodian of the Fallen
Oathbreaker Knight Model.png|Model
|module1=
Portrait Oathbreaker Knight.png|Portrait</gallery>
{{Infobox statistics
| va = Gordon Cooper
| child = yes
| role = [[Camp Follower]]
| str = 18
| title = Custodian of the Fallen
| size = Medium
| type = [[Undead]]
| class = [[Oathbreaker]] [[Paladin]]
| e hp = 156
| hp = 234
| t hp = 291
| str = 19
| dex = 16
| dex = 16
| con = 14
| con = 17
| int = 10
| int = 10
| wis = 16
| wis = 16
| cha = 18
| cha = 20
| wis_save_proficiency = yes
| wis save prof = yes
| cha_save_proficiency = yes
| cha save prof = yes
| size = Medium
| str save extra = +5
| type = Undead
| dex save extra = +5
| hit_points_tactician = 291
| con save extra = +5
| hit_points = 221
| int save extra = +5
| weight_kg = 50
| wis save extra = +5
| weight_lb = 100
| cha save extra = +5
| resistant1 = Slashing
| weight kg = 50
| resistant2 = Piercing
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Necrotic resistant full, Poison resistant full
| resistant3 = Bludgeoning
| conditions = Aura of Hate (Aura), Aura of Protection (Aura), Aura of Courage (Aura)
| resistant4 = Necrotic
| passives = Darkvision, Opportunity Attack, Extra Attack, Divine Health, Great Weapon Fighting, Improved Divine Smite, Turn Resistance
| resistant5 = Poison
}}
| condition1_name = Aura of Hate
The '''Oathbreaker Knight''' is an [[Undead]] [[Oathbreaker]] in [[Baldur's Gate 3]] who will appear before [[Paladin]] players who have broken their oaths, becoming a temporary [[Camp Follower]].
| condition1_description = Increase weapon damage for yourself and your allies
{{DiQ|To know the reason for your fall is, perhaps, to know the shape of things to come.|Oathbreaker Knight| talks to the fallen Paladin}}
| condition2_name = Aura of Protection
| condition2_description = Improve the Saving Throws for yourself and your allies
| condition3_name = Aura of Courage
| condition3_description = Protect yourself and allies from being {{cond|Frightened}}
| feature1_name = Darkvision
| feature1_description = See in darkness up to 12m/30ft
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of reach
| feature3_name = Extra Attack
| feature3_description = Gain an extra attack after making a weapon attack
| feature4_name = Divine Health
| feature4_description = Immune to [[disease]]
| feature5_name = Great Weapon Fighting
| feature5_description = When wielding a 2-handed weapon, re-roll low damage rolls
| feature6_name = Improved Divine Smite
| feature6_description = Add {{DamageText|1d8|Radiant}} to all melee weapon attacks.
| feature7_name = Turn Resistance
| feature7_description = Advantage on Saving Throws against {{SAI|Turn Undead}}
| hiddenlevel = 12
}}}}{{Q|To know the reason for your fall is, perhaps, to know the shape of things to come.|The Knight talks to the fallen Paladin}}The '''Oathbreaker Knight''' is an [[Undead]] [[Oathbreaker]] in [[Baldur's Gate 3]] who will appear before [[Paladin]] players who have broken their oaths, becoming a temporary [[Camp Follower]].


== Breaking your Oath ==
== Breaking your Oath ==
Line 64: Line 51:


== Combat ==
== Combat ==
{{Q|"You're DONE FOR. Hear that? To arms!"|Oathbreaker Knight, when attacked}}
{{DiQ|"You're DONE FOR. Hear that? To arms!"|Oathbreaker Knight|, when attacked}}
A decision of dubious practicality, it is nevertheless possible to fight the knight in your [[Campsite]]. Doing so will turn all nearby [[Camp followers]] (including [[Scratch]] and the [[Owlbear Cub]]) and [[Companions]] (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him).
A decision of dubious practicality, it is nevertheless possible to fight the knight in your [[Campsite]]. Doing so will turn all nearby [[Camp followers]] (including [[Scratch]] and the [[Owlbear Cub]]) and [[Companions]] (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him).


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Oathbreaker Knight has the typical ability kit of a high-level Oathbreaker paladin wielding a Greatsword, including one [[Channel Oath]] charge and 10 [[Spell slots]].
Oathbreaker Knight has the typical ability kit of a high-level Oathbreaker paladin wielding a Greatsword, including one [[Channel Oath]] charge and 10 [[Spell slots]].


* {{SAI|Aura of Hate}}
{{Feature box|Dreadful Aspect}}
* {{SAI|Aura of Protection}}
{{Feature box|Hellish Rebuke}}
* {{SAI|Aura of Courage}}
{{Feature box|Compelled Duel}}
* {{SAI|Compelled Duel}}
{{Feature box|Control Undead}}
** This is more powerful than the description may imply, as the player will lose control over the affected character entirely during their turn.
{{Feature box|Crown of Madness}}
* {{SAI|Divine Smite}}
{{Feature box|Lay on Hands: Greater Healing}}
* {{SAI|Wrathful Smite}}
{{Feature box|Wrathful Smite}}
* {{SAI|Dreadful Aspect}}
{{Feature box|Spiteful Suffering}}
* {{SAI|Spiteful Suffering}}{{Verify}}
 
* {{SAI|Hellish Rebuke}}
== Gallery ==
* {{SAI|Lacerate}}
<gallery heights="200px">
* {{SAI|Pommel Strike}}
Oathbreaker Knight Model.png|Model
* {{SAI|Cleave}}
Bert-vanhengel-bert-vanhengel-bg3-oathbreaker-03.jpg|Render by Bert Vanhengel
Bert-vanhengel-bert-vanhengel-bg3-oathbreaker-02.jpg|Cinematic render by Bert Vanhengel
</gallery>


== External Links ==
== External Links ==

Latest revision as of 03:45, 22 September 2024

The Oathbreaker Knight is an Undead Oathbreaker in Baldur's Gate 3 who will appear before Paladin players who have broken their oaths, becoming a temporary Camp Follower.

Portrait Oathbreaker Knight.png
To know the reason for your fall is, perhaps, to know the shape of things to come.
Oathbreaker Knight talks to the fallen Paladin

Breaking your Oath[edit | edit source]

Main page: Paladin

The Oathbreaker Knight will appear to players who have broken their oaths, and tell them he'll be waiting at Camp. The player can then question the Oathbreaker about his story and duties. The Oathbreaker Knight will reveal he was the first Oathbreaker, who broke his oath when he disagreed with the cruel ways of his patron, for which he was shamed. Since then, he has guided other Oathbreakers after failing to fulfill their oaths.

The player can then agree to become an Oathbreaker, or wish to remain pure. If the player chooses to remain pure, the Oathbreaker Knight will demand a sum of gold equal to the bounty people put on his head when he broke his oath.

Combat[edit | edit source]

Portrait Oathbreaker Knight.png
"You're DONE FOR. Hear that? To arms!"
Oathbreaker Knight, when attacked

A decision of dubious practicality, it is nevertheless possible to fight the knight in your Campsite. Doing so will turn all nearby Camp followers (including Scratch and the Owlbear Cub) and Companions (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him).

His body cannot be looted upon defeat, but he will drop a Greatsword +1, Elixir of Heroism, and three Javelins on the ground when slain, and a Pouch containing Plate Armour will spawn on his former corpse after a Long Rest.

Withers will still refuse to respec an Oathbreaker paladin if the Oathbreaker Knight has been killed. Because the Oathbreaker does not respawn in camp after long rests, this will effectively lock any Oathbreaker character out of respeccing for the rest of the run. Reclaiming an oath, then killing Oathbreaker Knight, then breaking the oath again will in effect permanently lock a paladin into a permanent Oath Broken Oath Broken state, as the Knight won't be able to induct the character into the Oathbreaker subclass.

Abilities[edit | edit source]

Oathbreaker Knight has the typical ability kit of a high-level Oathbreaker paladin wielding a Greatsword, including one Channel Oath charge and 10 Spell slots.

Dreadful Aspect.webp
Dreadful Aspect Dreadful Aspect ()
Let your darkest emotions burst forth as a menacing pulse to Frighten Frighten nearby enemies.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)
Hellish Rebuke.webp
Hellish Rebuke Hellish Rebuke ()
D10 Fire.png 2d10 (2~20) Damage TypesFire

React to your next attacker with flames that deal 2d10Damage TypesFire damage.

On a successful save, the target still takes half damage.

Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
Control Undead.webp
Control Undead Control Undead ()
Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies.
WIS Save
 Range: 6 m / 20 ft
Crown of Madness.webp
Crown of Madness Crown of Madness ()
Instill madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied.
WIS Save
 Range: 18 m / 60 ft
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing ()
Paladin Level x 4 hit points

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft
Wrathful Smite.webp
Wrathful Smite Wrathful Smite ()
Normal weapon damage +
D6 Psychic.png 1d6 (1~6) Damage TypesPsychic

Your weapon absorbs your wrath as you strike, possibly Frightening Frightening your target.

WIS Save
 Range: Normal weapon range
Spiteful Suffering.webp
Spiteful Suffering Spiteful Suffering ()

Steep an enemy in the darkness that churns within you. The target takes 1d4 + Charisma ModifierDamage TypesNecrotic damage each turn and Attack Rolls against it have Advantage Icon.png Advantage.

CHA Save
 Range: 3 m / 10 ft

Gallery[edit | edit source]

External Links[edit | edit source]