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Dunnol: Difference between revisions

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m (Added combat-relevant skills to infobox)
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| wis save prof = yes
| wis save prof = yes
| passives = Duergar Resilience, Dwarven Resilience, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| passives = Duergar Resilience, Dwarven Resilience, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| athletics = 0
| acrobatics = 1
| perception = 1
| resistances = poison resistance nm
| resistances = poison resistance nm
}}
}}

Revision as of 06:54, 11 November 2024

Mind Master Dunnol is a Duergar who can be found at the Grymforge. He is a Novice of the Absolute.

Combat

Attacks and abilities

Invisibility.webp
Invisibility Invisibility ()
Become Invisible.
 Range: Self
Recharge: Per battle
Mind Mastery.webp
Mind Mastery Mind Mastery ()
Cause an enemy to make a weapon attack against one of its allies.
WIS Save
 Range: 18 m / 60 ft
Recharge: Per turn
Mind Spike.webp
Mind Spike Mind Spike ()
D8 Psychic.png 2d8 (2~16) Damage TypesPsychic

Reach into an enemy's mind and impose Disadvantage Icon.png Disadvantage on Wisdom Saving throws.

WIS Save
 Range: 18 m / 60 ft
Generic Utility.webp
Reduce Reduce ()

Shrink in size to become harder to hit but slightly weaker.

Your Armour Class Armour Class increases by 5, but you receive Disadvantage Icon.png Disadvantage on Ability Checks and Saving Throws using Strength, and your weapons deal 1d4 less damage (minimum of 1 damage).

 Range: Self

Related quests

Gallery

External links