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Phase Spider Matriarch: Difference between revisions

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| image =  
| image =  
<gallery>
<gallery>
Phase Spider Matriarch.jpg|In-Game
Phase Spider Matriarch.jpg|In-game
Phase Spider Matriarch Model.png|Model
Phase Spider Matriarch Model.png|Model
</gallery>
</gallery>
| full_name = Eliette
| full_name = Eliette
| race = [[Phase spider]]
| race = [[Phase Spider]]
| title = Predator of the Ethereal Plane
| title = Predator of the Ethereal Plane
| family =  
| family =  
| level = 4
| level = 5
| size = Large
| size = Large
| type = [[Monstrosity]]
| type = [[Monstrosity]]
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| cha = 6
| cha = 6


| athletics = 8
| acrobatics = 4
| perception = 9
| resistances = poison immunity
| resistances = poison immunity
| h conditions = Legendary Action: Gossamer Tomb, See Invisibility
| h conditions = Legendary Action: Gossamer Tomb, See Invisibility
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==Overview==
==Overview==
=== History ===
=== History ===
The phase spider matriarch was once an arachnomancer named Eliette{{cite text|Bloody Journal|Eliette}} and worshipper of [[Lolth]]. She wished to transform so as to "refashion myself in the Queen's image".{{cite text|Web-Covered Journal|Eliette}}
The phase spider matriarch was once an arachnomancer named Eliette{{ref|{{SmRarityItem|Bloody Journal}} by Eliette}} and worshipper of [[Lolth]]. She wished to transform so as to "refashion myself in the Queen's image".{{ref|{{SmRarityItem|Web-Covered Journal}} by Eliette}}


==Combat==
==Combat==
Line 58: Line 61:


===Allies===
===Allies===
* 2x {{CharLink|Phase Spider}}
*{{CharLink|Phase Spider}} - 2x
* 6x {{CharLink|Phase Spiderling}} for each group of eggs hatched
*{{CharLink|Phase Spiderling}} - 18x, maximum possible, 6 in each group of eggs
 
===Encounter details===
* When combat begins, the Matriarch will attempt to hatch her nearby [[Phase Spiderling]] eggs. There are three groups of 6 spider eggs scattered throughout the chamber, two on top of the large stone platforms and one at the base of a platform.
* The Phase Spider Matriarch will use its phase abilities to teleport around the arena.
* At 50% or less [[Hit Points]], the Matriarch will cast {{SAI|Spider Queen's Wrath}} on itself, entering into an enraged state.
* Knocking the Phase Spider Matriarch into one of the side holes labelled 'Chasm' will kill her and grant the party 250xp. However, knocking her into the centre hole (not labelled 'Chasm') will ''not'' grant [[experience]], but its corpse can be found in the [[Underdark]] (X:140 Y:151) to loot and possibly animate with {{CharLink|Glut}}. On Tactician and Honour mode, the Matriach ''cannot'' be knocked into any of these drops since it will just teleport back to its former location.
* The Phase Spider Matriach has +1 bonuses to [[Strength]] and [[Dexterity]] on [[Tactician]] difficulty, with resultant bonuses to [[Initiative]], [[Armour Class]], [[Attack roll|Attack rolls]], and [[Saving throw|Saving throws]], making an already fairly fierce early game enemy even deadlier.


=== Tactics ===
=== Tactics ===
* When combat begins, the Matriarch will attempt to hatch her nearby [[Phase Spiderling]] eggs. These eggs can be destroyed before the battle begins if the party can stay hidden (and allowing for an easy [[Pest Control]] achievement). Failing that, area damage spells work well on their low [[Hit Points]]. It is preferable to destroy all the eggs in Tactician/Honour mode due to her legendary action, but in lower difficulties it can be beneficial to leave a single egg behind in a batch as the Matriarch will essentially waste an action to summon a single Phase Spiderling.
* The Matriarch's eggs can be destroyed before the battle begins if the party can stay hidden (which also allows for an easy [[Pest Control]] achievement). Failing that, area damage spells work well on their low [[Hit Points]]. It is preferable to destroy all the eggs in Tactician/Honour mode due to her legendary action, but in lower difficulties it can be beneficial to leave a single egg behind in a batch as the Matriarch will essentially waste an action to summon a single Phase Spiderling. Destroying the eggs with an {{SmRarityItem|Arrow of Fire}} will destroy nearby webs even though it does not deal damage to any webs. If any webs are destroyed, a [[Phase spider]] will cast {{SAI|Ethereal Jaunt}} to find somebody who recently touched the web.
* The Phase Spider Matriarch will use its phase abilities to teleport around the arena.
* In Honour mode, {{SAI|Spiritual Weapon}} can be used to kill a Phase Spiderling and the Matriarch will then use Gossamer Tomb on the Spiritual Weapon, but due to the weapon being immune to this action, this will essentially waste the Matriarch's legendary action.
* At 50% or less [[Hit Points]], the Matriarch will cast [[Spider Queen's Wrath]] on itself, entering into an enraged state.
* When the Matriarch is on a web bridge, destroying the bridge using {{DamageType|Fire}} damage will inflict a significant amount of fall damage on her (~45, varying with height). The stone platforms they connect to have no loot on them and are mostly accessible even without the bridges, thus it is recommended to use this tactic whenever the opportunity presents itself.
* Knocking the Phase Spider Matriarch into one the side holes labelled 'Chasm' will grant the party 250xp. However, knocking her into the centre hole (not labelled 'Chasm') will ''not'' grant [[experience]], but its corpse can be found in the [[Underdark]] (X:140 Y:151) to loot and possibly animate. This does '''not''' work in Tactician/Honour mode.
* Almost all of the Spider Matriarch's damage is {{DamageType|Poison}} so the party can benefit from casting {{SAI|Protection from Poison}} or drinking {{SmRarityItem|Elixir of Poison Resistance}} before entering combat.
* When the Matriarch is on a web bridge, destroying the bridge using fire damage will inflict a significant amount of fall damage on her (~45, varying with height). The stone platforms they connect to have no loot on them and are mostly accessible even without the bridges, thus it is recommended to use this tactic whenever the opportunity presents itself.
* [[File:Cca.png|thumb|The matriarch never initiated combat. Combat log showed 90 exp reward for knocking her down the chasm.]]{{CharLink|Lump|Lump the Enlightened}} and his ogres can prove valuable allies in the battle. They can be recruited just up above in the [[Blighted Village]] through a Charisma check or paying them 500g. This can result in a win-win situation where Lump is killed in the battle or is significantly weakened allowing the opportunity to easily obtain the {{SmRarityItem|Warped Headband of Intellect}}.
* Cast [[Protection from Poison]] or use [[Elixir of Poison Resistance]] on all party members before entering combat.
* [[File:Cca.png|thumb|The matriarch never initiated combat. Combat log showed 90 exp reward for knocking her down the chasm.]][[Lump the Enlightened]] and his ogres can prove valuable allies in the battle. They can be recruited just up above in the [[Blighted Village]] through a Charisma check or paying them 500g. This can result in a win-win situation where Lump is killed in the battle or is significantly weakened allowing the opportunity to easily obtain the [[Warped Headband of Intellect]].
* She has +1 bonuses to [[Strength]] and [[Dexterity]] on [[Tactician]] difficulty, with resultant bonuses to [[Initiative]], [[Armour Class]], [[Attack roll|Attack rolls]], and [[Saving throw|Saving throws]], making an already fairly fierce early game enemy even deadlier.
* It's a good idea to spread party members out. Her venomous discharge ability has a large AoE radius.
* It's a good idea to spread party members out. Her venomous discharge ability has a large AoE radius.


=== Exploits ===
==== Exploits ====
* The middle spiderweb bridge has a stone outcrop that, when the matriarch stands on and the bridge destroyed, would effectively neutralize her: she will be stuck in her falling down animation but never move and, therefore, never enter combat. The combat log gives experience as if she has fallen into the [[Underdark]], but the player can still kill her normally with ranged attacks afterward — yielding the kill experience reward and loot. This was found on a tactician playthrough and should work for honour mode. [[File:Illusion's position.png|thumb|A good portion of the matriarch collision size(?) indicator is outside of the ledge. ]]
* The middle spiderweb bridge has a stone outcrop that, when the matriarch stands on and the bridge destroyed, would effectively neutralize her: she will be stuck in her falling down animation but never move and, therefore, never enter combat. The combat log gives experience as if she has fallen into the [[Underdark]], but the player can still kill her normally with ranged attacks afterward — yielding the kill experience reward and loot. This was found on a tactician playthrough and should work for honour mode. [[File:Illusion's position.png|thumb|A good portion of the matriarch collision size(?) indicator is outside of the ledge. ]]
** Kill any minions. Having other starting combat for the queen will snap her back to normal.  
** Kill any minions. Having other starting combat for the queen will snap her back to normal.  
*** Kill the eggs then the phase spider, use [[Minor Illusion|Minor illusion]] to draw them away and into kill-box. Use a rogue and equip her with [[Haste Helm|Haste helm]] for hit-and-run. This should be easy, given all of them have -2 intellect saving throw.   
*** Kill the eggs then the phase spider, use {{SAI|Minor Illusion}} to draw them away and into kill-box. Use a rogue and equip them with the {{SmRarityItem|Haste Helm}} for hit-and-run. This should be easy, given all of them have -2 intellect saving throw.   
**** Best setup location is the ledge gated by web: draw a spider into the low-ground directly below, activate combat mode first before attacking. Any location with similar advantage is also acceptable.
**** Best setup location is the ledge gated by web: draw a spider into the low-ground directly below, activate combat mode first before attacking. Any location with similar advantage is also acceptable.
** Lure the queen with [[Minor Illusion|Minor illusion]] to the outcrop. Attack the bridge then kill her with ranged, as going into melee will trigger normal combat.
** Lure the queen with {{SAI|Minor Illusion}} to the outcrop. Attack the bridge then kill her with ranged, as going into melee will trigger normal combat.


=== Loot ===
=== Loot ===
Line 85: Line 92:
* {{MdRarityItem|Bloody Journal}}
* {{MdRarityItem|Bloody Journal}}
* {{MdRarityItem|Burnt Journal}}
* {{MdRarityItem|Burnt Journal}}
* {{MdRarityItem|Ritual Diagram}}
* {{MdRarityItem|Tattered Journal}}
* {{MdRarityItem|Tattered Journal}}
* {{MdRarityItem|Web-Covered Journal}}
* {{MdRarityItem|Web-Covered Journal}}


== References ==
== References ==
{{reflist|text}}
{{notebegin}}
{{reflist}}
{{noteend}}


==External links==
==External links==

Latest revision as of 01:55, 11 November 2024

The Phase Spider Matriarch is a type of Monstrosity creature in Baldur's Gate 3. It is a boss encounter in the Whispering Depths and possesses several powerful abilities.

Overview[edit | edit source]

History[edit | edit source]

The phase spider matriarch was once an arachnomancer named Eliette[1] and worshipper of Lolth. She wished to transform so as to "refashion myself in the Queen's image".[2]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Misty Step.webp
Ethereal Jaunt Ethereal Jaunt ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 22 m / 72 ft
Recharge: per turn
Generic Acid.webp
Matriarch's Call Matriarch's Call ()
The spider matriarch calls on her brood, causing her nearby eggs to hatch.
 Range: 3 m /  ft
Recharge: per turn
Rage.webp
Spider Queen's Wrath Spider Queen's Wrath
Increase Strength by 2, while Armour Class Armour Class is reduced by 1. On Tactician Difficulty: Gain one additional attack per turn. Increase Strength by 2 and grant Resistance to physical damage.
 Range: Self
Recharge: per battle
Venomous Bite.webp
Venomous Bite Venomous Bite ()
D6 Poison.png 2d6 (2~12) Damage TypesPoison
+ +
D6 Poison.png 2d6 (2~12) Damage TypesPoison

Bite a target and possibly Poison it.

Deals 2d6Damage TypesPoison damage and 1d8+4Damage TypesPiercing damage, and possibly injects a venom that deals 2d6Damage TypesPoison damage.

CON Save
 Melee: 1.5 m / 5  ft
Generic Poison.webp
Venomous Discharge Venomous Discharge ()

Spit out a venomous substance and possibly Poison Poison those it hits.

CON Save
 Range: 20 m /  ft

Honour mode[edit | edit source]

In honour mode only, the matriarch and her Phase Spiders will all have See Invisibility.

Legendary Action Crowd Control.webp
Gossamer Tomb Gossamer Tomb ()
D10 Poison.png 8d10 (8~80) Damage TypesPoison

Entomb a creature that attacks your offspring with an Infested Infested glob of web.

Unless removed with Fire or Acid damage, this glob of web will eventually explode, dealing 8d10Damage TypesPoison to the entombed creature.

DEX Save
 Range: 30 m / 100 ft

Allies[edit | edit source]

Encounter details[edit | edit source]

  • When combat begins, the Matriarch will attempt to hatch her nearby Phase Spiderling eggs. There are three groups of 6 spider eggs scattered throughout the chamber, two on top of the large stone platforms and one at the base of a platform.
  • The Phase Spider Matriarch will use its phase abilities to teleport around the arena.
  • At 50% or less Hit Points, the Matriarch will cast Spider Queen's Wrath Spider Queen's Wrath on itself, entering into an enraged state.
  • Knocking the Phase Spider Matriarch into one of the side holes labelled 'Chasm' will kill her and grant the party 250xp. However, knocking her into the centre hole (not labelled 'Chasm') will not grant experience, but its corpse can be found in the Underdark (X:140 Y:151) to loot and possibly animate with Glut Glut. On Tactician and Honour mode, the Matriach cannot be knocked into any of these drops since it will just teleport back to its former location.
  • The Phase Spider Matriach has +1 bonuses to Strength and Dexterity on Tactician difficulty, with resultant bonuses to Initiative, Armour Class, Attack rolls, and Saving throws, making an already fairly fierce early game enemy even deadlier.

Tactics[edit | edit source]

  • The Matriarch's eggs can be destroyed before the battle begins if the party can stay hidden (which also allows for an easy Pest Control achievement). Failing that, area damage spells work well on their low Hit Points. It is preferable to destroy all the eggs in Tactician/Honour mode due to her legendary action, but in lower difficulties it can be beneficial to leave a single egg behind in a batch as the Matriarch will essentially waste an action to summon a single Phase Spiderling. Destroying the eggs with an Arrow of Fire will destroy nearby webs even though it does not deal damage to any webs. If any webs are destroyed, a Phase spider will cast Ethereal Jaunt Ethereal Jaunt to find somebody who recently touched the web.
  • In Honour mode, Spiritual Weapon Spiritual Weapon can be used to kill a Phase Spiderling and the Matriarch will then use Gossamer Tomb on the Spiritual Weapon, but due to the weapon being immune to this action, this will essentially waste the Matriarch's legendary action.
  • When the Matriarch is on a web bridge, destroying the bridge using Damage TypesFire damage will inflict a significant amount of fall damage on her (~45, varying with height). The stone platforms they connect to have no loot on them and are mostly accessible even without the bridges, thus it is recommended to use this tactic whenever the opportunity presents itself.
  • Almost all of the Spider Matriarch's damage is Damage TypesPoison so the party can benefit from casting Protection from Poison Protection from Poison or drinking Elixir of Poison Resistance before entering combat.
  • The matriarch never initiated combat. Combat log showed 90 exp reward for knocking her down the chasm.
    Lump Lump the Enlightened and his ogres can prove valuable allies in the battle. They can be recruited just up above in the Blighted Village through a Charisma check or paying them 500g. This can result in a win-win situation where Lump is killed in the battle or is significantly weakened allowing the opportunity to easily obtain the Warped Headband of Intellect.
  • It's a good idea to spread party members out. Her venomous discharge ability has a large AoE radius.

Exploits[edit | edit source]

  • The middle spiderweb bridge has a stone outcrop that, when the matriarch stands on and the bridge destroyed, would effectively neutralize her: she will be stuck in her falling down animation but never move and, therefore, never enter combat. The combat log gives experience as if she has fallen into the Underdark, but the player can still kill her normally with ranged attacks afterward — yielding the kill experience reward and loot. This was found on a tactician playthrough and should work for honour mode.
    A good portion of the matriarch collision size(?) indicator is outside of the ledge.
    • Kill any minions. Having other starting combat for the queen will snap her back to normal.
      • Kill the eggs then the phase spider, use Minor Illusion Minor Illusion to draw them away and into kill-box. Use a rogue and equip them with the Haste Helm for hit-and-run. This should be easy, given all of them have -2 intellect saving throw.
        • Best setup location is the ledge gated by web: draw a spider into the low-ground directly below, activate combat mode first before attacking. Any location with similar advantage is also acceptable.
    • Lure the queen with Minor Illusion Minor Illusion to the outcrop. Attack the bridge then kill her with ranged, as going into melee will trigger normal combat.

Loot[edit | edit source]

Related literature[edit | edit source]

References[edit | edit source]

  1. Bloody Journal by Eliette
  2. Web-Covered Journal by Eliette

External links[edit | edit source]