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Ghast: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Ghast is an Undead creature in Baldur's Gate 3. It is found in the Rosymorn Monastery.  
| description = Ghast is an Undead creature and non-playable race in Baldur's Gate 3. It is found in the Rosymorn Monastery Trail.  
| image = Ghast.png
| image = Ghast.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Ghast
| name = Ghast
| level = 6
| level = 6
| image = Ghast.png
| image = <gallery>
| race = 11
Ghast.png|Model
| modules = <!--If multiple modules are needed, use module1, module2, module3 instead-->
Portrait Ghast.png|Portrait
{{Infobox statistics
</gallery>
| child = yes
| race = [[Ghast]]
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| hiddenlevel = 6 <!--Not Level. Necessary to show the Proficiency bonus appropriate for the level specified in the charbox above-->
| ac = 13
| armour_class = 13
| e hp = 37
| hit_points = 53
| hp = 53
| hit_points_tactician = 68
| t hp = 68
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 70
| weight_kg = 70
| weight_lb = 140
| str = 16
| str = 16
| dex = 17
| dex = 17
Line 27: Line 25:
| wis = 10
| wis = 10
| cha = 8
| cha = 8
| immune1 = Poison
| athletics = 3
| resistant1 = Necrotic
| acrobatics = 3
| condition1_name = Sacred Defiance Aura
| perception = 0
| condition1_description = Affected entity and nearby undead have Advantage against Turn Undead.
| resistances = Necrotic resistant full, Poison immunity
| feature1_name = Opportunity Attack
| conditions = Sacred Defiance Aura
| feature1_description = Automatically attack an enemy moving out of your reach.
| passives = Opportunity Attack, Darkvision
| feature2_name = Darkvision
}}
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
'''Ghasts''' are an [[undead]] creature and [[non-playable race]] in [[Baldur's Gate 3]]. They can be found in the [[Rosymorn Monastery Trail]] and in [[Cazador's Dungeon]].
}}}}
{{Quote race|{{PAGENAME}}}}


'''Ghasts''' are an [[undead]] non-playable race and creature in [[Baldur's Gate 3]]. They can be found near [[Rosymorn Monastery]] and in [[Cazador's Dungeon]].
== About ghasts ==
 
==About ghasts ==
{{Q|Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.|author=in-game racial description}}
Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes.
Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes.


==Attacks and abilities==
== Combat ==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
=== Attacks and abilities ===
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.
{{Feature box|Claws (Ghoul)}}
 
{{Feature box|Stench}}
{{Action}}
 
{{Attack Roll}}
 
{{Range|melee}}


{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
=== Notes ===
* Grants 90 experience when killed in the [[Rosymorn Monastery Trail]].


{{SavingThrow|CON|dc=14}} to prevent {{cond|Paralysed}}.
== Ghast Enemy variants ==
}}
* {{MdCharLink|Fallen Gur Hunter}}


{{Feature box|name=Stench|image name=Stinking Cloud.webp
== Gallery ==
|Emit the stench of tomb mould and abattoirs to {{cond|Nauseous|Nauseate}} nearby foes.
<gallery heights="300px">
 
Nikolai-chugunov-ghast-nikolai-chugunov-textures-01.jpg|Render by Nikolai Chugunov
{{Action|bonus}}
</gallery>
 
* Grants the {{cond|Ghastly Fume}} condition to the Ghast, which causes nearby foes to be come Nauseous.
* {{SavingThrow|CON|dc=13}} to prevent Nauseous for 1 turn.
** Can be cleared if targets become {{cond|Wet}}.
}}


==External links==
==External links==
{{FRWiki|Ghast|long}}
{{FRWiki|Ghast|long}}


[[Category: Undead]][[Category:Non-playable races]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Undead]]

Latest revision as of 01:52, 11 November 2024

Ghasts are an undead creature and non-playable race in Baldur's Gate 3. They can be found in the Rosymorn Monastery Trail and in Cazador's Dungeon.

About ghasts[edit | edit source]

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.

Nausea can be cleared if targets become Wet Wet.

 Range: Self
Recharge: per battle

Notes[edit | edit source]

Ghast Enemy variants[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]

Ghast on the Forgotten Realms Wiki