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[[File:Background Urchin Icon.png|frameless|right]]
{{PageSeo
{{quote|"After surviving a poor and bleak childhood, you know how to make the most out of very little. Using your street smarts bolsters your spirit for the journey ahead."}}
| description = Urchin is a character background in Baldur's Gate 3. It influences your skill proficiencies and provides opportunities to gain inspiration.
 
| image = Background Urchin Icon.png
== Background Features ==
}}
'''Urchin''' is a character [[Backgrounds|background]] with [[skills]] and [[inspiration]]s themed around street smarts. The hireling [[Maddala Deadeye]] has this background.
{{Quote background|{{PAGENAME}}}}


== Background features ==
* '''Sleight of Hand Proficiency''': Gain [[Proficiency]] with [[Dexterity]] ([[Sleight of Hand]]) ''Ability Checks''.
* '''Sleight of Hand Proficiency''': Gain [[Proficiency]] with [[Dexterity]] ([[Sleight of Hand]]) ''Ability Checks''.
* '''Stealth Proficiency''': Gain [[Proficiency]] with [[Dexterity]] ([[Stealth]]) ''Ability Checks''.
* '''Stealth Proficiency''': Gain [[Proficiency]] with [[Dexterity]] ([[Stealth]]) ''Ability Checks''.


== Background Goals ==
== Background goals ==
Performing certain actions that align with this background will reward [[Inspiration]]. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4.
Performing certain actions that align with this background will reward [[Inspiration]]. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to  
 
{{SpoilerWarning}}


{| class="wikitable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!Location
!Location
!XP Reward
!XP Reward
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|Earn [[Mattis]]' respect by taking his ring.
|Earn [[Mattis]]' respect by taking his ring.


* The description is misleading, you must perform a  DC 15 [[Sleight of Hand]] [[Ability check|check]] and then return the ring.
* The description is misleading; you must perform a DC 15 [[Sleight of Hand]] [[Ability check|check]] and then return the ring.
|-
|-
|20
|20
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|Steal the toe ring from [[Crusher]] without getting caught.
|Steal the toe ring from [[Crusher]] without getting caught.


* Must be done through the skill check while kissing Crusher's feet (this ring cannot be obtained through normal pickpocketing)
* Must be done through the skill check while kissing Crusher's feet; this ring cannot be obtained through normal pickpocketing.
|-
|-
![[The Risen Road]]
![[The Risen Road]]
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|135
|135
|Finders Keepers
|Finders Keepers
|Help the squatters keep their temporary abode.
|Help the squatters keep their [[Arfur's Mansion|temporary abode]].
|-
|-
|135
|135
|Give Nothing Back
|Give Nothing Back
|Take donations from the big barn.
|Take donations from the [[Requisitioned Barn|big barn]].


* Must take from the locked chest specifically.
* Must take from the locked chest specifically.
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|135
|135
|Spare What You Can
|Spare What You Can
|Give a donation to the big barn.
|[[Nestor|Give a donation]] to the big barn.
|-
|-
! rowspan="2" |[[Wyrm's Crossing]]
! rowspan="2" |[[Wyrm's Crossing]]
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|170
|170
|Easing His Leave, and His Pockets
|Easing His Leave, and His Pockets
|Blackmail the Flaming Fist deserter.
|Blackmail [[Fist Reynash|the Flaming Fist deserter]].
|-
|-
! rowspan="10" |[[Lower City]]
! rowspan="10" |[[Lower City]]
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|170
|170
|Good Intentions
|Good Intentions
|Help Nina with her ritual.
|Help [[Nina Dortmell|Nina]] with her ritual.
|-
|-
|170
|170
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|170
|170
|Part of Life
|Part of Life
|Convince the coffin maker to make an exception.
|[[Mortuary|Convince the coffin maker]] to make an exception.
|-
|-
|170
|170
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|220
|220
|Finding Vanra
|Finding Vanra
|Find and free Lora's abducted child.
|Find and free [[Lora Bergauz|Lora's]] abducted child.
|-
|-
|220
|220
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|220
|220
|Cunning Code Crackers
|Cunning Code Crackers
|Discover the secret passphrase and enter Avery Sonshal's secret workshop.
|Discover [[Investigate the Suspicious Toys#Confronting Arfur|the secret passphrase]] and enter Avery Sonshal's secret workshop.
|-
|-
|220
|220
|Cherishing Family
|Cherishing Family
|Convince Jaheira to let her family stay in the city.
|Convince Jaheira to let [[Elerrathin's Home|her family]] stay in the city.
|}
|}


{{Character creation}}
[[Category:Backgrounds]]
[[Category:Backgrounds]]

Latest revision as of 04:51, 9 September 2024

Urchin is a character background with skills and inspirations themed around street smarts. The hireling Maddala Deadeye has this background.

Background features[edit | edit source]

Background goals[edit | edit source]

Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to

Location XP Reward Name Description
Act 1
Wilderness 20 Hunger Never Fades Fill your plate at Raphael's House of Hope.
  • Several possible triggers, see here.
Druids Grove 20 Artful Dodger Earn Mattis' respect by taking his ring.
  • The description is misleading; you must perform a DC 15 Sleight of Hand check and then return the ring.
20 Family Comes First Encourage Meli to tell the truth about the amulet.
20 Idolatry Help Mol steal the Idol of Silvanus.
20 Not On My Watch Save Arabella from Kagha and her serpent.
20 Paying It Forward Give Mol money to found a guild in Baldur's Gate.
  • Saving or helping several childen in the Grove will eventually lead to this option.
20 Slaying The Piper Rescue Mirkon from the harpies.
25 Protect Your Own Protect the child who took the locket from Barth.
Blighted Village 20 Pyramid Scheme Convince the ogres to work for you without giving them gold.
Goblin Camp 25 Born Innocent Save the owlbear cub from the goblins.
25 What Price Dignity? Steal the toe ring from Crusher without getting caught.
  • Must be done through the skill check while kissing Crusher's feet; this ring cannot be obtained through normal pickpocketing.
The Risen Road 30 Hero For Hire Get some coin out of the Zhentarim survivors.
Grymforge 50 You Can't Take It With You Loot the dead gnomes in Grymforge before their corpses are thrown into the river.
Act 2
Shadow-Cursed Lands 50 Child at Heart Play both games of hide and seek with Oliver.
60 Alley Cats Meet both the lordly cat and the tadpole-hunting cat.
Last Light Inn 50 Orphan Camaraderie Help Mol win the game of lanceboard.
50 Wary of Strangers Refuse to drink the spiked wine.
  • When Jaheira offers you a glass of wine.
Moonrise Towers 50 Gone Feral Free the mind-controlled gnolls from their master.
  • If you fail the skill check in the conversation, the inspiration can still be obtained through straight up combat.
50 Newly Downtrodden Spare the goblins from Ketheric's wrath.
50 No Peeking! Block out True Soul Z'rell from reading your intentions.
60 Bugging Out Help Wulbren escape Moonrise.
60 Will Not Be Forgotten Escape the Oubliette.
  • As the description hints, this inspiration is awarded when you leave, not when you enter.
60 Twice Scorned, Twice Abandoned Rescue Minthara from her captors.
Gauntlet of Shar 75 Strength in Cowardice Convince the orthon to spare you, for now...
75 Rebellious Phase Betray Balthazar.
75 Good Deed of the Day Free Nightsong.
Mind Flayer Colony 95 Amateur Optician Find Mol's eyepatch.
  • Located in Balthazar's Necrotic Laboratory
Act 3
Rivington 135 Finders Keepers Help the squatters keep their temporary abode.
135 Give Nothing Back Take donations from the big barn.
  • Must take from the locked chest specifically.
135 Spare What You Can Give a donation to the big barn.
Wyrm's Crossing 135 Child Safety Expose Arfur for his booby-trapped toys.
170 Through Nooks and Crannies Enter Wyrm's Rock without pass or invitation.
Wyrm's Rock Fortress 170 Never Trust Those Above You Defeat Gortash without making a deal with him.
170 Easing His Leave, and His Pockets Blackmail the Flaming Fist deserter.
Lower City 170 A Dish Served Cold Destroy the Steel Watch Foundry.
170 Good Intentions Help Nina with her ritual.
170 Home Sweet Home Delve into the Undercellar of Baldur's Gate.
170 Part of Life Convince the coffin maker to make an exception.
170 Proper Lodging, Finally Obtain a room at the Elfsong Tavern.
220 Down with the Steel Oppressors! Defeat a Steel Watcher.
220 Finding Vanra Find and free Lora's abducted child.
220 Estrangement of Ethel Defeat Auntie Ethel permanently.
220 Cunning Code Crackers Discover the secret passphrase and enter Avery Sonshal's secret workshop.
220 Cherishing Family Convince Jaheira to let her family stay in the city.