Ad placeholder

Fire Myrmidon: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added render)
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Hatnote| For the {{SAI|Combat Wild Shape}} form, see [[Wild Shape: Fire Myrmidon]].}}
{{CharacterInfo
{{PageSeo
|title =
| description = Fire Myrmidon is a type of Elemental creature in Baldur's Gate 3.
|name = Fire Myrmidon
| image = Portrait Fire Myrmidon.png
|file= Portrait Fire Myrmidon.png
}}
|file-px=152
 
|STR=13
{{Infobox creature
|DEX=18
| name = Fire Myrmidon
|CON=15
| image = Portrait Fire Myrmidon.png
|INT=9
| race = Elemental
|WIS=10
| size = Small
|CHA=10
| type = Elemental
|level=11
| ac = 18
|race=Elemental
| hp = 123
|type=Elemental
| e hp = 246
|HP=123
| movement m = 9
|AC=18
| movement ft = 30
|speed=9m / 30ft
| weight kg = 36
|size=Small
| weight lb = 80
|weight=36kg / 80lbs
| level = 11
|proficiency=4
| str = 13
|initiative=+8
| dex = 18
|location =  
| con = 15
|alt-name = In-game
| int = 9
|alt-image =  
| wis = 10
|bludgeoning = resistant
| cha = 10
|piercing = resistant
| initiative = +8
|slashing = resistant
|acid =
|cold =
|fire = immune
|force =
|lightning =  
|necrotic =
|poison = immune
|psychic =
|radiant =
|thunder =
|magic =
|passive={{PAS|Ethereal}}{{PAS|Hellish Rebuke}}{{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|exp=}}


| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Fire immunity, Poison immunity
| passives = Ethereal, Hellish Rebuke (passive feature), Opportunity Attack, Permanently Armed
}}
'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.
'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.


Line 46: Line 35:
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.


== Attacks and Abilities ==
== Combat ==
 
=== Attacks and abilities ===
{{TooltipBox|{{MdRarityItem|Scimitar of Cinder}}|image=Scimitar_Icon.png|w=100
{{Feature box|Main Hand Attack|item=Scimitar of Cinder}}
|{{DamageInfo|1d6+3|Slashing}}
{{Feature box|Scorching Strike}}
:+ {{DamageInfo|1d6|Fire}}
{{Feature box|Myrmidon's Immolation}}
* Strike your foes for {{DamageText|1d6 + 3|Slashing}} + {{DamageText|1d6|Fire}}
{{Feature box|Cinderous Swipe}}
}}
{{Feature box|Elemental Warp}}
 
{{Feature box|Fly (class action)}}
{{Feature box|name=Scorching Strike
|{{DamageInfo|1d6+3|Slashing}}
:+ {{DamageInfo|1d6|Fire}}
:+ {{DamageInfo|1d10|Fire}}
* Lash out with a blazing strike and possibly {{SAI|Burning (Condition)|Burn}} your target.
}}
 
{{Feature box|name=Myrmidon's Immolation
|* Ignite with incandescent, primordial flames that {{cond|Hastened|Hasten}} you for 3 turns.
}}
 
{{Feature box|name=Cinderous Swipe
|{{DamageInfo|2d6|Fire}}
* Create a blooming cone of fire as you swipe at a foe.
}}


{{Feature box|name=Elemental Warp
== Gallery ==
|* Surrounded by silver mist, you teleport to an unoccupied space you can see.
<gallery heights="200px" mode="packed">
}}
nikola-matkovic-firemyrmidon.jpg|Concept Art by Nikola Matkovic
 
J-p-roy-larian-artblast-fire-myrmidon-in-game.jpg|Render by J-P Roy
{{Feature box|name=Fly|link=Fly (Class Action)
</gallery>
|* Fly to a target position
}}


== External Links ==
== External links ==
* {{FRWiki|Fire elemental myrmidon|long}}
* {{FRWiki|Fire elemental myrmidon|long}}


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 22:42, 8 August 2024

Fire Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Fire Myrmidons

Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Scimitar of Cinder
Damage: 6~16
D6 Slashing.pngD6 Fire.png
1d6 + 4Damage TypesSlashing
+ 1d6Damage TypesFire

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Flame Blade.webp
Scorching Strike Scorching Strike ()
Damage: 1~10
D10 Fire.png
Normal weapon damage
+ 1d10Damage TypesFire

Lash out with a blazing strike and possibly Burn Burn your target.

Generic Buff.webp
Myrmidon's Immolation Myrmidon's Immolation ()
Ignite with incandescent, primordial flames that Hasten Hasten you.
 Range: Self
Generic Fire.webp
Cinderous Swipe Cinderous Swipe ()
Damage: 1~6
D6 Fire.png
Normal weapon damage
+ 1d6Damage TypesFire

Create a blooming cone of fire as you swipe at a foe.

DEX Save
AoE: 5 m / 16 ft (Cone)
Generic Utility.webp
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Gallery

External links