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{{PageSeo | |||
| description = Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail. | |||
| image = Imp Model.png | |||
}} | |||
[[File:Imp Model.png|right|frameless]] | [[File:Imp Model.png|right|frameless]] | ||
'''Imps''' are a [[non-playable race]] of [[Fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the {{FRWiki|Nine Hells}}, Imps are the first enemies encountered in [[Baldur's Gate 3]]. | |||
{{Quote race|{{PAGENAME}}}} | |||
== About Imps == | |||
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}. | |||
=== Racial features === | |||
; {{SmallIcon|Creature Speed Icon.png}} Base Racial Speed | |||
: 9m / 30ft (Flying) | |||
{{ | ; {{SmallIcon|Creature Size Icon.png}} Size | ||
: Small | |||
{{Passive|Darkvision}} | |||
{{Passive|Devil's Sight}} | |||
== Imp enemy variants== | == Imp enemy variants== | ||
* | * {{CharLink|Cursed Imp}} | ||
* | * {{CharLink|Gilded Imp}} | ||
* | * {{CharLink|Lesser Imp}} | ||
* | * {{CharLink|Vengeful Imp}} | ||
== Imp Summons == | == Imp Summons == | ||
*[[Conjured Imp]] | * [[Conjured Imp]] | ||
==External Links== | ==External Links== | ||
*{{FRWiki|Imp|long}} | *{{FRWiki|Imp|long}} | ||
{{ | |||
[[Category: | {{Creatures}} | ||
[[Category:Creatures]] | |||
[[Category:Races]] | |||
[[Category:Non-playable races]] |
Latest revision as of 22:18, 25 July 2024
Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3.
About Imps[edit | edit source]
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by Pact of the Chain Warlocks using .
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft (Flying)
- Size
- Small
- Can see in the dark up to 12 m / 40 ft.
- You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
Imp enemy variants[edit | edit source]
Imp Summons[edit | edit source]
External Links[edit | edit source]
- Imp on the Forgotten Realms Wiki