Ad placeholder
Ghoul: Difference between revisions
Jump to navigation
Jump to search
(Updated infobox) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 29: | Line 29: | ||
'''Ghouls''' are an [[Undead]] [[Humanoid]] creature and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found along the [[Rosymorn Monastery Trail]]. | '''Ghouls''' are an [[Undead]] [[Humanoid]] creature and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found along the [[Rosymorn Monastery Trail]]. | ||
{{Q|Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.|author=in-game racial description}} | |||
== About == | == About == | ||
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}. | Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}. | ||
Ghouls can be created by the [[Spells|level 5 Necromancy spell]], {{SAI|Animate Dead: Ghoul}}, which can be learned by a [[wizard]] or [[cleric]]. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]]. | Ghouls can be created by the [[Spells|level 5 Necromancy spell]], {{SAI|Animate Dead: Ghoul}}, which can be learned by a [[wizard]] or [[cleric]]. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]]. | ||
Line 39: | Line 38: | ||
The Ghouls summoned by the special spell [[Danse Macabre]], which is acquired from reading the {{MdRarityItem|Necromancy of Thay}}, are yet another distinct variant. See [[Ghoul (Danse Macabre)]]. | The Ghouls summoned by the special spell [[Danse Macabre]], which is acquired from reading the {{MdRarityItem|Necromancy of Thay}}, are yet another distinct variant. See [[Ghoul (Danse Macabre)]]. | ||
==Attacks and abilities== | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Claws (Ghoul)}} | {{Feature box|Claws (Ghoul)}} | ||
== Notes == | === Notes === | ||
* Grants 75 experience when killed. | * Grants 75 experience when killed. | ||
== Ghoul characters == | == Ghoul characters == | ||
* | * {{CharLink|Benji}} | ||
== Ghoul enemy variants == | == Ghoul enemy variants == | ||
Line 62: | Line 62: | ||
* {{FRWiki|Ghoul|long}} | * {{FRWiki|Ghoul|long}} | ||
[[Category: | {{Creatures}} | ||
[[Category:Creatures]] | |||
[[Category:Races]] | |||
[[Category:Non-playable races]] | |||
[[Category:Undead]] |
Revision as of 10:22, 6 July 2024
For the Animate Dead ghoul summon, see Ghoul (Animate Dead).
Ghouls are an Undead Humanoid creature and non-playable race in Baldur's Gate 3. They can be found along the Rosymorn Monastery Trail.
“ | Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs. |
„ |
— in-game racial description |
About
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause , and they are immune to Poison.
Ghouls can be created by the level 5 Necromancy spell, , which can be learned by a wizard or cleric. These ghouls have a higher level and differing abilities. See Ghoul (Animate Dead).
The Ghouls summoned by the special spell Danse Macabre, which is acquired from reading the Necromancy of Thay, are yet another distinct variant. See Ghoul (Danse Macabre).
Combat
Attacks and abilities
Notes
- Grants 75 experience when killed.
Ghoul characters
Ghoul enemy variants
Ghoul summons
External links
- Ghoul on the Forgotten Realms Wiki