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Barcus Wroot: Difference between revisions

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[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]


The player will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the player must pull the '''Brake''' lever located inside the windmill. Pulling the '''Release''' lever will cause Barcus to be shot through the sky due to inertia and die.  
The player will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the player must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever causes Barcus to be shot through the sky due to inertia and die.  


If rescued, depending on the player's [[race]], Barcus will either surrender himself as a slave or ask the player what to give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.
If rescued, depending on the player's [[race]], Barcus will either surrender himself as a slave or ask the player what he can give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.


If the player leaves the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the player used the '''Release''' lever.
If the player leaves the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the player used the '''Release''' lever.


If Barcus survives his predicament at the windmill, he will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who has been taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.
If Barcus survives his predicament at the windmill, he will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who was taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.


If Barcus is in the player's camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three Goblin leaders are killed ''after'' rescuing Barcus from both the windmill ''and'' Grymforge) he can be persuaded to, with some reluctance, set off some fireworks for the party.
If Barcus is in the player's camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three Goblin leaders are killed ''after'' rescuing Barcus from both the windmill ''and'' Grymforge) he can be persuaded to, with some reluctance, set off fireworks for the party.


=== Act Two ===
=== Act Two ===
If Barcus is saved in [[Grymforge]], whether or not he was convinced to join as a camp follower, he can be found in the [[Last Light Inn]]. He behaves as a [[trader]] and will sell the following items:
If Barcus is saved in [[Grymforge]], whether or not he joined as a camp follower, he can be found in the [[Last Light Inn]]. He behaves as a [[trader]] and will sell the following items:
* {{RarityItem|Acrobat Shoes}}
* {{RarityItem|Acrobat Shoes}}
* {{RarityItem|Gloves of the Automaton}}
* {{RarityItem|Gloves of the Automaton}}

Revision as of 21:40, 13 May 2024

Barcus Wroot is a somewhat unfortunate deep gnome who is searching for his friend, Wulbren Bongle. He can be first found stuck to a windmill in the Blighted Village and can later become a Camp Follower.

Overview

Background

Barcus Wroot is a deep gnome who lived in the Underdark with his good friend Wulbren Bongle. Wulbren, and eventually Barcus, both left, Wulbren to places unknown and Barcus to the city of Baldur's Gate.

While in the city, Barcus found a bloodied amulet that he had given to Wulbren before he left, compelling him to travel back home to the Underdark in search of him.

Quests

Barcus often gets himself in trouble, and consequently needs saving during the quests Rescue the Gnome and Save the Grymforge Gnomes.

He also has involvement in the quests Rescue Wulbren and Avenge the Ironhands.

Involvement

Act One

The consequences of pulling the wrong lever. Barcus is the figure in the sky.

The player will encounter Barcus tied to a windmill being harassed by a group of goblins led by Fezzerk. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the player must pull the Brake lever inside the windmill. Pulling the Release lever causes Barcus to be shot through the sky due to inertia and die.

If rescued, depending on the player's race, Barcus will either surrender himself as a slave or ask the player what he can give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.

If the player leaves the Wilderness map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the player used the Release lever.

If Barcus survives his predicament at the windmill, he will be found again at Grymforge, where he has been enslaved by duergar led by Nere. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who was taken to Moonrise Towers. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.

If Barcus is in the player's camp for the celebration after the liberation of the Emerald Grove (i.e., if the three Goblin leaders are killed after rescuing Barcus from both the windmill and Grymforge) he can be persuaded to, with some reluctance, set off fireworks for the party.

Act Two

If Barcus is saved in Grymforge, whether or not he joined as a camp follower, he can be found in the Last Light Inn. He behaves as a trader and will sell the following items:

He will also gift the player the Brilliant Retort if they complete the quest Rescue Wulbren.

Act Three

Barcus can be found with the rest of the Ironhand Gnomes in Angleiron's Cellar. He will ask the player not to help Wulbren, and to spare the Gondians.

Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren.

Speak with Dead

Barcus can be spoken to through the use of Speak with Dead Speak with Dead.

Player: Who are you?

  • Barcus Wroot: Barcus... he... called... me... Barcus...

Player: What happened to you?

  • Barcus Wroot: Caught... by... goblins... killed... in... fray...

Player: Tell me about any valuables you have.

  • Barcus Wroot: My... pack... everything... I needed... to find him...

Player: How did you come here?

  • Barcus Wroot: Left... the... Underdark... way home... nearby...

Player: What were you doing here?

  • Barcus Wroot: Find... him...
    • Player: Who are you looking for?
      • Barcus Wroot: Wulbren... my... Wulbren...
        • Player: Why do you need to find this Wulbren?
          • Barcus Wroot: Flame... in... the... dark... his amulet... found... bloodied...

Notable loot

Notes

  • The Feather Fall effect will not prevent him from being killed when flung off the windmill.
  • One of the possible deaths for Barcus was shown in the Baldur's Gate 3 Video Game Awards trailer due to its popularity.

External links