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Vengeful Cambion: Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Rays of Fire
{{Feature box|Rays of Fire}}
|*  Hurl 3 rays of fire. Each ray deals {{DamageText|3d6|Fire}} damage.
}}


{{Feature box|name=Disarming Strike|link=Disarming Strike (Weapon Action)|image name=Disarming Attack Melee.webp
{{Feature box|Disarming Strike (Weapon Action)}}
|* Deal {{DamageText|1d4|Piercing}} damage and possibly force the target to drop their weapon.
}}


{{Feature box|name=Fly|link=Fly (Class Action)
{{Feature box|Fly (Class Action)}}
|* Fly to a destination using movement.
}}


== Gallery ==
== Gallery ==

Revision as of 06:31, 29 April 2024

Vengeful Cambions are a type of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael to defend House of Hope.

About

Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.

Attacks and abilities

Rays of Fire.webp
Rays of Fire Rays of Fire ()
Damage: 9~54
D6 Fire.pngD6 Fire.pngD6 Fire.png
3d6Damage TypesFire
+ 3d6Damage TypesFire
+ 3d6Damage TypesFire

Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.

 Range: 18 m / 60 ft

Disarming Strike (Weapon Action)

Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Gallery

External links