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Rage Queller: Difference between revisions
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==Attacks and Abilities== | ==Attacks and Abilities== | ||
{{Feature box| | {{Feature box|Main Hand Attack|item=Greataxe +2}} | ||
{{Feature box| | {{Feature box|Staggering Smite}} | ||
{{ | {{Feature box|Calm Emotions}} | ||
==Loot== | ==Loot== |
Revision as of 05:50, 29 April 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Rage Queller | |||||||||||||
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Level 12 | |||||||||||||
Information | |||||||||||||
Title | Countermeasure: Barbarian | ||||||||||||
Race | Aberration | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Aberration | ||||||||||||
Armour Class | 18 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 90 kg (180 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Fire | ||||||||||||
Conditions | |||||||||||||
| Resistance to Fire, deal 2d8Cold to melee attackers. | ||||||||||||
Features | |||||||||||||
| For critical hits, roll an extra damage die as well as the normal additional critical die. | ||||||||||||
| Charm an attacker, preventing them from attacking you until their next turn. | ||||||||||||
| Advantage on DEX saving throws against traps, spells, surfaces, but you cannot be Blind or Incapacitated. | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| +3m (10ft) to movement while not in heavy armour. | ||||||||||||
| +3 to Initiative and can't be Surprised. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Once per short rest, if you drop to 0 HP while Raging, regain 1 HP instead of being Downed. | ||||||||||||
| While unarmoured, add your CON modifier to your AC. |
Rage Queller is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a barbarian is present in the party.