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Shadow Mastiff Alpha: Difference between revisions
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{{ | {{Infobox statistics | ||
| | | str = 16 | ||
| | | dex = 14 | ||
| | | con = 13 | ||
| | | int = 5 | ||
| | | wis = 12 | ||
| | | cha = 5 | ||
| | | level = 6 | ||
| | | name = Shadow Mastiff | ||
| | | type = monstrosity | ||
| | | amour_class = 14 | ||
| | | hit_points = 44 | ||
| | | action1_name = Shadowjaw Bite | ||
| | | feature1_name = Darkvision | ||
| | | feature1_mode = Balanced | ||
| | | feature1_description = Can see in the dark up to 12m/40ft | ||
| | | feature2_name = Knockdown Jaws | ||
| | | feature2_mode = Balanced | ||
| | | feature2_description = Bite attacks can possibly knock the target [[Prone]] | ||
| | | feature3_name = Opportunity Attack | ||
| | | feature3_mode = Balanced | ||
| | | feature3_description = Automatically attack an enemy moving out of reach | ||
| | | feature4_name = Shadow Veil | ||
| | | feature4_mode = Balanced | ||
| | | feature4_description = While lightly or heavily obscured, become resistant to non-magical Bludgeoning, Piercing, and Slashing damage | ||
| | | feature5_name = Shadowblend | ||
| | | feature5_mode = Balanced | ||
{{ | | feature5_description = While lightly or heavily obscured, gain the ability to blend with shadows and become invisible | ||
{{ | | feature6_name = Sunlight Weakness | ||
| feature6_mode = Balanced | |||
| feature6_description = While in sunlight, this creature has Disadvantage on Attack Rolls and Saving Throws. | |||
| action1 = {{DamageText|2d6+3|Piercing}} | |||
| | Possibly inflict {{cond|Prone}} for 1 turn <br> | ||
| | {{Attack Roll}} | ||
| | | action1_mode = Balanced | ||
| | | hit_points_tactician = 57 | ||
| | | race = Shadow Mastiff | ||
| | | image = Shadow Mastiff.png | ||
| | | imagesize = 200px | ||
| weight_kg = 50 | |||
| weight_lb = 100 | |||
| action2_name = Terrifying Howl | |||
| action2_mode = Balanced | |||
| action2 = Frightens all [[Beast|beasts]] and [[Humanoid|humanoids]] in a radius around this creature | |||
{{cond|Fearful}} 2 turns | |||
{{Saving Throw|WIS|9}} | |||
}} | }} | ||
'''Shadow Mastiff Alpha''' | |||
'''Shadow Mastiff Alpha''' is a [[monstrosity]] creature encountered in [[Act Two]]. | |||
This monstrous dog, composed of shadow and sinew, is always hostile. It appears out of the shadows alongside three [[Shadow Mastiff|Shadow Mastiffs]] in the [[Ruined Battlefield]], near {{Coords|-49|36}}, when the nearby ever-burning torches are destroyed. | |||
While slightly more powerful than the [[Shadow Mastiff]], they are physically identical, using the same in-game model. | |||
== Loot == | == Loot == | ||
*{{MdRarityItem|Shadow-Cloaked Ring}} | *{{MdRarityItem|Shadow-Cloaked Ring}} | ||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category: Monstrosities]] | [[Category: Monstrosities]] |
Revision as of 08:01, 6 January 2024
Shadow Mastiff | |||||||||||||
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monstrosity | |||||||||||||
Level 6 Shadow Mastiff | |||||||||||||
Stats | |||||||||||||
Hit points |
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Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m/40ft | ||||||||||||
| Bite attacks can possibly knock the target Prone | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While lightly or heavily obscured, become resistant to non-magical Bludgeoning, Piercing, and Slashing damage | ||||||||||||
| While lightly or heavily obscured, gain the ability to blend with shadows and become invisible | ||||||||||||
| While in sunlight, this creature has Disadvantage on Attack Rolls and Saving Throws. | ||||||||||||
Actions | |||||||||||||
2d6+3Piercing
Possibly inflict for 1 turn | |||||||||||||
Frightens all beasts and humanoids in a radius around this creature
2 turns Wisdom saving throw |
Shadow Mastiff Alpha is a monstrosity creature encountered in Act Two.
This monstrous dog, composed of shadow and sinew, is always hostile. It appears out of the shadows alongside three Shadow Mastiffs in the Ruined Battlefield, near X: -49 Y: 36, when the nearby ever-burning torches are destroyed.
While slightly more powerful than the Shadow Mastiff, they are physically identical, using the same in-game model.