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alphabetical order
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* Hit points up to half of their maximum (rounded down) | * Hit points up to half of their maximum (rounded down) | ||
* Uses of [[weapon actions]] | * Uses of [[weapon actions]] | ||
* [[ | * [[Bard|Bards]] of level 5 or higher regain their [[Bardic Inspiration]] charges | ||
* [[Cleric|Clerics]] regain their [[Channel Divinity]] charges | * [[Cleric|Clerics]] regain their [[Channel Divinity]] charges | ||
* [[Druid|Druids]] regain their [[Wild Shape|Wild Shapes]] | * [[Druid|Druids]] regain their [[Wild Shape|Wild Shapes]] | ||
* [[Fighter|Fighters]] regain the use of their [[Action Surge]] and [[Second Wind]] abilities, and their [[Superiority Die|Superiority Dice]] | * [[Fighter|Fighters]] regain the use of their [[Action Surge]] and [[Second Wind]] abilities, and their [[Superiority Die|Superiority Dice]] | ||
* [[Monk|Monks]] regain their [[Ki Point|Ki]] | * [[Monk|Monks]] regain their [[Ki Point|Ki]] | ||
* [[Paladin|Paladins]] regain their [[Channel Oath]] charge | |||
* [[Warlock]] spell slots | |||
* The following [[Illithid Powers]]: [[Psionic Overload]], [[Force Tunnel]], [[Stage Fright]], [[Repulsor]], [[Shield of Thralls]], [[Black Hole]], [[Absorb Intellect]], and [[Fracture Psyche]] | * The following [[Illithid Powers]]: [[Psionic Overload]], [[Force Tunnel]], [[Stage Fright]], [[Repulsor]], [[Shield of Thralls]], [[Black Hole]], [[Absorb Intellect]], and [[Fracture Psyche]] | ||
Note that characters that are not in the active party do not benefit from short rests; they do not regain hit points or resources. | Note that characters that are not in the active party do not benefit from short rests; they do not regain hit points or resources. |