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→Rivington cove confrontation
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In the cove near Rivington, you can encounter members of [[the Guild]], led by [[Farlin]], fighting a band of the Stone Lord, led by [[Cairos]] {{Coords|-220|94}}. Entering the area will cause the party to be dragged into the conflict, where they can either help Farlin or fight both groups. Otherwise, the two groups will start fighting if they are left alone for long enough. | In the cove near Rivington, you can encounter members of [[the Guild]], led by [[Farlin]], fighting a band of the Stone Lord, led by [[Cairos]] {{Coords|-220|94}}. Entering the area will cause the party to be dragged into the conflict, where they can either help Farlin or fight both groups. Otherwise, the two groups will start fighting if they are left alone for long enough. | ||
If | If standing back and watching or choosing a neutral path, will let the party support the Guild. As a [[Bard]], suggesting that the conflict be resolved by Flyting causes both sides to become hostile. Killing both groups grants the [[Inspiration|Inspirational Event]] '''Cleaning up the Scum''' ([[The Dark Urge]] background). Supporting the guild earns the [[Inspiration|Inspirational Event]] '''Backing the Established Players''' ([[Noble]] background). | ||
One [[Mind Flayer Parasite Specimen]] can be found atop a barrel {{Coords|-225|107}}and two more can be found on the ship {{Coords|-214|131}}. | One [[Mind Flayer Parasite Specimen]] can be found atop a barrel {{Coords|-225|107}}and two more can be found on the ship {{Coords|-214|131}}. | ||
===Passageway=== | ===Passageway=== |